diff --git a/source/common.h b/source/common.h index 28c9664..6d66c1f 100644 --- a/source/common.h +++ b/source/common.h @@ -50,9 +50,10 @@ // buffer area defines (temporary, in use by various functions) // -> godmode.c hexviewer // -> ncch.c seed setup +// -> gameutil.c various temporary stuff #define TEMP_BUFFER ((u8*)0x21100000) #define TEMP_BUFFER_SIZE (0x100000) -// buffer area defines (in use by fs.c and gameio.c) +// buffer area defines (in use by fsutil.c, fsinit.c and gameutil.c) #define MAIN_BUFFER ((u8*)0x21200000) #define MAIN_BUFFER_SIZE (0x100000) // must be multiple of 0x200 // buffer area defines (in use by nand.c) diff --git a/source/game/gameio.c b/source/game/gameutil.c similarity index 99% rename from source/game/gameio.c rename to source/game/gameutil.c index 215f66c..a52ff9e 100644 --- a/source/game/gameio.c +++ b/source/game/gameutil.c @@ -1,4 +1,4 @@ -#include "gameio.h" +#include "gameutil.h" #include "game.h" #include "ui.h" #include "filetype.h" diff --git a/source/game/gameio.h b/source/game/gameutil.h similarity index 100% rename from source/game/gameio.h rename to source/game/gameutil.h diff --git a/source/godmode.c b/source/godmode.c index 4ad7062..cda2add 100644 --- a/source/godmode.c +++ b/source/godmode.c @@ -5,7 +5,7 @@ #include "fsdrive.h" #include "fsutil.h" #include "fsperm.h" -#include "gameio.h" +#include "gameutil.h" #include "platform.h" #include "nand.h" #include "virtual.h" diff --git a/source/virtual/vgame.c b/source/virtual/vgame.c index 7c64fa5..51eafa4 100644 --- a/source/virtual/vgame.c +++ b/source/virtual/vgame.c @@ -2,7 +2,6 @@ #include "image.h" #include "game.h" #include "aes.h" -#include "ff.h" #define VFLAG_EXEFS_FILE (1<<25) #define VFLAG_EXTHDR (1<<26)