diff --git a/source/virtual/vgame.c b/source/virtual/vgame.c index 7e8b622..4e15fd6 100644 --- a/source/virtual/vgame.c +++ b/source/virtual/vgame.c @@ -175,7 +175,7 @@ bool BuildVGameNcchDir(void) { // logo region if (ncch->size_logo) { strncpy(templates[n].name, NAME_NCCH_LOGO, 32); - templates[n].offset =offset_ncch + (ncch->offset_logo * NCCH_MEDIA_UNIT); + templates[n].offset = offset_ncch + (ncch->offset_logo * NCCH_MEDIA_UNIT); templates[n].size = ncch->size_logo * NCCH_MEDIA_UNIT; templates[n].keyslot = 0xFF; templates[n].flags = 0; @@ -260,11 +260,11 @@ bool BuildVGameNcsdDir(void) { templates[n].offset = partition->offset * NCSD_MEDIA_UNIT; templates[n].size = partition->size * NCSD_MEDIA_UNIT; templates[n].keyslot = 0xFF; // not encrypted - templates[n].flags = VFLAG_NCCH; + templates[n].flags = 0; n++; memcpy(templates + n, templates + n - 1, sizeof(VirtualFile)); snprintf(templates[n].name, 32, NAME_NCSD_CONTENT, i, name_type[i], ""); - templates[n].flags |= VFLAG_DIR; + templates[n].flags |= (VFLAG_NCCH | VFLAG_DIR); n++; } @@ -363,13 +363,13 @@ bool BuildVGameCiaDir(void) { templates[n].offset = next_offset; templates[n].size = size; templates[n].keyslot = 0xFF; // even for encrypted stuff - templates[n].flags = cnt_type; + templates[n].flags = 0; n++; if (cnt_type) { memcpy(templates + n, templates + n - 1, sizeof(VirtualFile)); snprintf(templates[n].name, 32, NAME_CIA_CONTENT, getbe16(content_list[i].index), getbe32(content_list[i].id), ""); - templates[n].flags |= VFLAG_DIR; + templates[n].flags |= (cnt_type | VFLAG_DIR); n++; } next_offset += size; @@ -532,11 +532,11 @@ bool BuildVGameFirmDir(void) { templates[n].offset = offset_p9; templates[n].size = p9_ncch->size * NCCH_MEDIA_UNIT; templates[n].keyslot = (offset_a9bin == (u64) -1) ? 0xFF : 0x15; - templates[n].flags = VFLAG_NCCH; + templates[n].flags = 0; n++; memcpy(templates + n, templates + n - 1, sizeof(VirtualFile)); snprintf(templates[n].name, 32, NAME_FIRM_NCCH, p9_ncch->programId, name, ""); - templates[n].flags |= VFLAG_DIR; + templates[n].flags |= (VFLAG_NCCH | VFLAG_DIR); n++; } } else if (section->type == 1) { // ARM11 section, search for modules @@ -555,11 +555,11 @@ bool BuildVGameFirmDir(void) { templates[n].offset = section->offset + p; templates[n].size = firm_ncch.size * NCCH_MEDIA_UNIT; templates[n].keyslot = 0xFF; - templates[n].flags = VFLAG_NCCH; + templates[n].flags = 0; n++; memcpy(templates + n, templates + n - 1, sizeof(VirtualFile)); snprintf(templates[n].name, 32, NAME_FIRM_NCCH, firm_ncch.programId, name, ""); - templates[n].flags |= VFLAG_DIR; + templates[n].flags |= (VFLAG_NCCH | VFLAG_DIR); n++; } }