#pragma once #include "common.h" // scripts / payloads dir names #define LANGUAGES_DIR "languages" #define SCRIPTS_DIR "scripts" #define LUASCRIPTS_DIR "luascripts" #define PAYLOADS_DIR "payloads" bool CheckSupportFile(const char* fname); size_t LoadSupportFile(const char* fname, void* buffer, size_t max_len); bool SaveSupportFile(const char* fname, void* buffer, size_t len); bool SetAsSupportFile(const char* fname, const char* source); bool GetSupportDir(char* path, const char* dname); bool CheckSupportDir(const char* fpath); bool FileSelectorSupport(char* result, const char* text, const char* dname, const char* pattern);