#pragma once #include "common.h" #define STRING(what, def) extern const char* STR_##what; #include "language.inl" #undef STRING bool SetLanguage(const void* translation, u32 translation_size); const void* GetLanguage(const void* riff, u32 riff_size, u32* version, u32* count, char* language_name); bool LanguageMenu(char* result, const char* title);