#include "hid.h" #include "i2c.h" #include "timer.h" u32 InputWait() { static u64 delay = 0; u32 pad_state_old = HID_STATE; u32 cart_state_old = CART_STATE; u32 sd_state_old = SD_STATE; u64 timer = timer_start(); delay = (delay) ? 72 : 128; while (true) { u32 pad_state = HID_STATE; if (!(pad_state & BUTTON_ANY)) { // no buttons pressed u32 cart_state = CART_STATE; if (cart_state != cart_state_old) return cart_state ? CART_INSERT : CART_EJECT; u32 sd_state = SD_STATE; if (sd_state != sd_state_old) return sd_state ? SD_INSERT : SD_EJECT; u32 special_key = i2cReadRegister(I2C_DEV_MCU, 0x10); if (special_key == 0x01) return pad_state | BUTTON_POWER; else if (special_key == 0x04) return pad_state | BUTTON_HOME; pad_state_old = pad_state; delay = 0; continue; } if ((pad_state == pad_state_old) && (!(pad_state & BUTTON_ARROW) || (delay && (timer_msec(timer) < delay)))) continue; // make sure the key is pressed u32 t_pressed = 0; for(; (t_pressed < 0x13000) && (pad_state == HID_STATE); t_pressed++); if (t_pressed >= 0x13000) return pad_state; } } bool CheckButton(u32 button) { u32 t_pressed = 0; for(; (t_pressed < 0x13000) && ((HID_STATE & button) == button); t_pressed++); return (t_pressed >= 0x13000); }