#pragma once #include "common.h" #include "exefs.h" #define NCCH_MEDIA_UNIT 0x200 #define NCCH_EXTHDR_SIZE 0x800 // NCCH header says 0x400, which is not the full thing #define NCCH_EXTHDR_OFFSET 0x200 #define NCCH_ENCRYPTED(ncch) (!((ncch)->flags[7] & 0x04)) // see: https://www.3dbrew.org/wiki/NCCH/Extended_Header // very limited, contains only required stuff typedef struct { char name[8]; u8 reserved[0x5]; u8 flag; // bit 1 for SD u16 remaster_version; u8 sci_data[0x30]; u8 dependencies[0x180]; u8 sys_info[0x40]; u8 aci_data[0x200]; u8 signature[0x100]; u8 public_key[0x100]; u8 aci_limit_data[0x200]; } __attribute__((packed)) NcchExtHeader; // see: https://www.3dbrew.org/wiki/NCCH#NCCH_Header typedef struct { u8 signature[0x100]; u8 magic[0x4]; u32 size; u64 partitionId; u16 makercode; u16 version; u32 hash_seed; u64 programId; u8 reserved0[0x10]; u8 hash_logo[0x20]; char productcode[0x10]; u8 hash_exthdr[0x20]; u32 size_exthdr; u8 reserved1[0x4]; u8 flags[0x8]; u32 offset_plain; u32 size_plain; u32 offset_logo; u32 size_logo; u32 offset_exefs; u32 size_exefs; u32 size_exefs_hash; u8 reserved2[0x4]; u32 offset_romfs; u32 size_romfs; u32 size_romfs_hash; u8 reserved3[0x4]; u8 hash_exefs[0x20]; u8 hash_romfs[0x20]; } __attribute__((packed, aligned(16))) NcchHeader; u32 ValidateNcchHeader(NcchHeader* header); u32 SetupNcchCrypto(NcchHeader* ncch); u32 DecryptNcch(u8* data, u32 offset, u32 size, NcchHeader* ncch, ExeFsHeader* exefs); u32 DecryptNcchSequential(u8* data, u32 offset, u32 size); u32 SetNcchSdFlag(u8* data);