#pragma once #include "common.h" u32 VerifyGameFile(const char* path); u32 CheckEncryptedGameFile(const char* path); u32 CryptGameFile(const char* path, bool inplace, bool encrypt); u32 BuildCiaFromGameFile(const char* path, bool force_legit); u32 DumpCxiSrlFromTmdFile(const char* path); u32 ExtractCodeFromCxiFile(const char* path, const char* path_out); u32 ShowGameFileTitleInfo(const char* path); u32 BuildNcchInfoXorpads(const char* destdir, const char* path); u32 CheckHealthAndSafetyInject(const char* hsdrv); u32 InjectHealthAndSafety(const char* path, const char* destdrv); u32 BuildTitleKeyInfo(const char* path, bool dec, bool dump); u32 BuildSeedInfo(const char* path, bool dump); u32 GetGoodName(char* name, const char* path, bool quick);