#--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITARM)),) $(error "Please set DEVKITARM in your environment. export DEVKITARM=devkitARM") endif include $(DEVKITARM)/ds_rules #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # DATA is a list of directories containing data files # INCLUDES is a list of directories containing header files # SPECS is the directory containing the important build and link files #--------------------------------------------------------------------------------- export TARGET := GodMode9 ifeq ($(MODE),safe) export TARGET := SafeMode9 endif BUILD := build SOURCES := source source/common source/fs source/crypto source/fatfs source/nand source/virtual source/game source/gamecart source/abstraction DATA := data INCLUDES := source source/common source/font source/fs source/crypto source/fatfs source/nand source/virtual source/game source/gamecart #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- ARCH := -mthumb -mthumb-interwork -flto CFLAGS := -g -Wall -Wextra -Wpedantic -Wcast-align -Wno-misleading-identation -O2\ -march=armv5te -mtune=arm946e-s -fomit-frame-pointer -ffast-math -std=gnu99\ $(ARCH) CFLAGS += $(INCLUDE) -DEXEC_$(EXEC_METHOD) -DARM9 CFLAGS += -DBUILD_NAME="\"$(TARGET) (`date +'%Y/%m/%d'`)\"" ifeq ($(FONT),ORIG) CFLAGS += -DFONT_ORIGINAL else ifeq ($(FONT),6X10) CFLAGS += -DFONT_6X10 else ifeq ($(FONT),ACORN) CFLAGS += -DFONT_ACORN else ifeq ($(FONT),GB) CFLAGS += -DFONT_GB else CFLAGS += -DFONT_6X10 endif ifeq ($(MODE),safe) CFLAGS += -DSAFEMODE endif CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions ASFLAGS := -g $(ARCH) -DEXEC_$(EXEC_METHOD) LDFLAGS = -nostartfiles -g $(ARCH) -Wl,-Map,$(TARGET).map ifeq ($(EXEC_METHOD),GATEWAY) LDFLAGS += --specs=../gateway.specs else ifeq ($(EXEC_METHOD),A9LH) LDFLAGS += --specs=../a9lh.specs endif LIBS := #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT_D := $(CURDIR)/output export OUTPUT := $(OUTPUT_D)/$(TARGET) export RELEASE := $(CURDIR)/release export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) #--------------------------------------------------------------------------------- export LD := $(CC) #--------------------------------------------------------------------------------- else #--------------------------------------------------------------------------------- export LD := $(CXX) #--------------------------------------------------------------------------------- endif #--------------------------------------------------------------------------------- export OFILES := $(addsuffix .o,$(BINFILES)) \ $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) .PHONY: common clean all gateway a9lh cakehax cakerop brahma release #--------------------------------------------------------------------------------- all: a9lh common: @[ -d $(OUTPUT_D) ] || mkdir -p $(OUTPUT_D) @[ -d $(BUILD) ] || mkdir -p $(BUILD) submodules: @-git submodule update --init --recursive gateway: common @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile EXEC_METHOD=GATEWAY @cp resources/LauncherTemplate.dat $(OUTPUT_D)/Launcher.dat @dd if=$(OUTPUT).bin of=$(OUTPUT_D)/Launcher.dat bs=1497296 seek=1 conv=notrunc a9lh: common @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile EXEC_METHOD=A9LH cakehax: submodules common @make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile EXEC_METHOD=GATEWAY @make dir_out=$(OUTPUT_D) name=$(TARGET).dat -C CakeHax bigpayload @dd if=$(OUTPUT).bin of=$(OUTPUT).dat bs=512 seek=160 cakerop: cakehax @make DATNAME=$(TARGET).dat DISPNAME=$(TARGET) GRAPHICS=../resources/CakesROP -C CakesROP @mv CakesROP/CakesROP.nds $(OUTPUT_D)/$(TARGET).nds brahma: submodules a9lh @[ -d BrahmaLoader/data ] || mkdir -p BrahmaLoader/data @cp $(OUTPUT).bin BrahmaLoader/data/payload.bin @cp resources/BrahmaAppInfo BrahmaLoader/resources/AppInfo @cp resources/BrahmaIcon.png BrahmaLoader/resources/icon.png @make --no-print-directory -C BrahmaLoader APP_TITLE=$(TARGET) @mv BrahmaLoader/output/*.3dsx $(OUTPUT_D) @mv BrahmaLoader/output/*.smdh $(OUTPUT_D) release: @rm -fr $(BUILD) $(OUTPUT_D) $(RELEASE) @-make --no-print-directory cakerop @rm -fr $(BUILD) $(OUTPUT).bin $(OUTPUT).elf $(CURDIR)/$(LOADER)/data @make --no-print-directory brahma @[ -d $(RELEASE) ] || mkdir -p $(RELEASE) @[ -d $(RELEASE)/$(TARGET) ] || mkdir -p $(RELEASE)/$(TARGET) @-cp $(OUTPUT).bin $(RELEASE) @-cp $(OUTPUT).dat $(RELEASE) @-cp $(OUTPUT).nds $(RELEASE) @-cp $(OUTPUT).3dsx $(RELEASE)/$(TARGET) @-cp $(OUTPUT).smdh $(RELEASE)/$(TARGET) @cp $(CURDIR)/README.md $(RELEASE) @-7z a $(RELEASE)/$(TARGET)-`date +'%Y%m%d-%H%M%S'`.zip $(RELEASE)/* #--------------------------------------------------------------------------------- clean: @echo clean ... @-make clean --no-print-directory -C CakeHax @-make clean --no-print-directory -C CakesROP @-make clean --no-print-directory -C BrahmaLoader @rm -fr $(BUILD) $(OUTPUT_D) $(RELEASE) #--------------------------------------------------------------------------------- else DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT).bin : $(OUTPUT).elf $(OUTPUT).elf : $(OFILES) #--------------------------------------------------------------------------------- %.bin: %.elf @$(OBJCOPY) --set-section-flags .bss=alloc,load,contents -O binary $< $@ @echo built ... $(notdir $@) -include $(DEPENDS) #--------------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------------