#pragma once #include "common.h" #define HSINJECT_MARKFILE "__gm9_hsbak.pth" u32 VerifyGameFile(const char* path); u32 CheckEncryptedGameFile(const char* path); u32 CryptGameFile(const char* path, bool inplace, bool encrypt); u32 BuildCiaFromGameFile(const char* path, bool force_legit); u32 ShowGameFileTitleInfo(const char* path); u32 BuildNcchInfoXorpads(const char* destdir, const char* path); u32 CheckHealthAndSafetyInject(const char* hsdrv); u32 InjectHealthAndSafety(const char* path, const char* destdrv);