#include "romfs.h" // validate header by checking offsets and sizes u32 ValidateLv3Header(RomFsLv3Header* lv3, u32 max_size) { return ((lv3->size_header == 0x28) && (lv3->offset_dirhash >= lv3->size_header) && (lv3->offset_dirmeta >= lv3->offset_dirhash + lv3->size_dirhash) && (lv3->offset_filehash >= lv3->offset_dirmeta + lv3->size_dirmeta) && (lv3->offset_filemeta >= lv3->offset_filehash + lv3->size_filehash) && (lv3->offset_filedata >= lv3->offset_filemeta + lv3->size_filemeta) && (!max_size || (lv3->offset_filedata <= max_size))) ? 0 : 1; } // build index of RomFS lvl3 u32 BuildLv3Index(RomFsLv3Index* index, u8* lv3) { RomFsLv3Header* hdr = (RomFsLv3Header*) lv3; index->header = hdr; index->dirhash = (u32*) (void*) (lv3 + hdr->offset_dirhash); index->dirmeta = lv3 + hdr->offset_dirmeta; index->filehash = (u32*) (void*) (lv3 + hdr->offset_filehash); index->filemeta = lv3 + hdr->offset_filemeta; index->filedata = NULL; index->mod_dir = (hdr->size_dirhash / sizeof(u32)); index->mod_file = (hdr->size_filehash / sizeof(u32)); index->size_dirmeta = hdr->size_dirmeta; index->size_filemeta = hdr->size_filemeta; return 0; } // hash lvl3 path - this is used to find the first offset in the file / dir hash table u32 HashLv3Path(u16* wname, u32 name_len, u32 offset_parent) { u32 hash = offset_parent ^ 123456789; for (u32 i = 0; i < name_len; i++) hash = ((hash>>5) | (hash<<27)) ^ wname[i]; return hash; } RomFsLv3DirMeta* GetLv3DirMeta(const char* name, u32 offset_parent, RomFsLv3Index* index) { RomFsLv3DirMeta* meta; // wide name u16 wname[256]; u32 name_len = strnlen(name, 256); for (name_len = 0; name[name_len]; name_len++) wname[name_len] = name[name_len]; // poor mans UTF-8 -> UTF-16 // hashing, first offset u32 hash = HashLv3Path(wname, name_len, offset_parent); u32 offset = index->dirhash[hash % index->mod_dir]; // process the hashbucket (make sure we got the correct data) // slim chance of endless loop with broken lvl3 here for (; offset < index->size_dirmeta; offset = meta->offset_samehash) { meta = (RomFsLv3DirMeta*) (index->dirmeta + offset); if ((offset_parent == meta->offset_parent) && (name_len == meta->name_len / 2) && (memcmp(wname, meta->wname, name_len * 2) == 0)) break; } return (offset >= index->size_dirmeta) ? NULL : meta; } RomFsLv3FileMeta* GetLv3FileMeta(const char* name, u32 offset_parent, RomFsLv3Index* index) { RomFsLv3FileMeta* meta; // wide name u16 wname[256]; u32 name_len = strnlen(name, 256); for (name_len = 0; name[name_len]; name_len++) wname[name_len] = name[name_len]; // poor mans UTF-8 -> UTF-16 // hashing, first offset u32 hash = HashLv3Path(wname, name_len, offset_parent); u32 offset = index->filehash[hash % index->mod_file]; // process the hashbucket (make sure we got the correct data) // slim chance of endless loop with broken lvl3 here for (; offset < index->size_filemeta; offset = meta->offset_samehash) { meta = (RomFsLv3FileMeta*) (index->filemeta + offset); if ((offset_parent == meta->offset_parent) && (name_len == meta->name_len / 2) && (memcmp(wname, meta->wname, name_len * 2) == 0)) break; } return (offset >= index->size_filemeta) ? NULL : meta; }