#pragma once #include #define VBLANK_INTERRUPT (0x2A) void LCD_SetBrightness(u8 brightness); void LCD_Deinitialize(void); void GPU_PSCFill(u32 start, u32 end, u32 fv); enum { PDC_RGBA8 = 0, PDC_RGB24 = 1, PDC_RGB565 = 2, PDC_RGB5A1 = 3, PDC_RGBA4 = 4, }; void GPU_SetFramebufferMode(u32 screen, u8 mode); void GPU_SetFramebuffers(const u32 *framebuffers); void GPU_Init(void);