/* * This file is part of Luma3DS * Copyright (C) 2016-2020 Aurora Wright, TuxSH * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ /* * Screen init code by dark_samus, bil1s, Normmatt, delebile and others * Screen deinit code by tiniVi */ #include "screen.h" #include "config.h" #include "memory.h" #include "i2c.h" #include "utils.h" bool needToSetupScreens = true; struct fb fbs[2] = { { .top_left = (u8 *)0x18300000, .top_right = (u8 *)0x18300000, .bottom = (u8 *)0x18346500, }, { .top_left = (u8 *)0x18400000, .top_right = (u8 *)0x18400000, .bottom = (u8 *)0x18446500, }, }; static const u32 brightness[4] = {0x5F, 0x4C, 0x39, 0x26}; static volatile Arm11Operation *operation = (volatile Arm11Operation *)0x1FF80004; static void invokeArm11Function(Arm11Operation op) { while(*operation != ARM11_READY); *operation = op; while(*operation != ARM11_READY); } void prepareArm11ForFirmlaunch(void) { invokeArm11Function(PREPARE_ARM11_FOR_FIRMLAUNCH); } void deinitScreens(void) { if(ARESCREENSINITIALIZED) invokeArm11Function(DEINIT_SCREENS); // Backlight voltage off I2C_writeReg(I2C_DEV_MCU, 0x22, 0x14); wait(50); // LCD panel voltage off I2C_writeReg(I2C_DEV_MCU, 0x22, 0x01); wait(50); } void updateBrightness(u32 brightnessIndex) { *(vu32 *)ARM11_PARAMETERS_ADDRESS = brightness[brightnessIndex]; invokeArm11Function(UPDATE_BRIGHTNESS); } void swapFramebuffers(bool isAlternate) { *(volatile bool *)ARM11_PARAMETERS_ADDRESS = isAlternate; invokeArm11Function(SWAP_FRAMEBUFFERS); } void clearScreens(bool isAlternate) { struct fb *fbTemp = isAlternate ? &fbs[1] : &fbs[0]; *(volatile struct fb *)ARM11_PARAMETERS_ADDRESS = *fbTemp; invokeArm11Function(CLEAR_SCREENS); } void initScreens(void) { if(needToSetupScreens) { if(!ARESCREENSINITIALIZED || bootType == FIRMLAUNCH) { *(vu32 *)ARM11_PARAMETERS_ADDRESS = brightness[MULTICONFIG(BRIGHTNESS)]; memcpy((void *)(ARM11_PARAMETERS_ADDRESS + 4), fbs, sizeof(fbs)); invokeArm11Function(INIT_SCREENS); // Fragile code, needs proper fix/total rewrite of the baremetal components anyway // Assume controller revision is not 0x00 for either screen (this revision is extremely // old and shouldn't be seen in retail units nor normal devunits) // Controller reset off I2C_writeReg(I2C_DEV_LCD_TOP, 0xFE, 0xAA); I2C_writeReg(I2C_DEV_LCD_BOT, 0xFE, 0xAA); wait(5); // Controller power on I2C_writeReg(I2C_DEV_LCD_TOP, 0x01, 0x10); I2C_writeReg(I2C_DEV_LCD_BOT, 0x01, 0x10); wait(5); // Clear error flag I2C_writeReg(I2C_DEV_LCD_TOP, 0x60, 0x00); I2C_writeReg(I2C_DEV_LCD_BOT, 0x60, 0x00); wait(5); // LCD panel (bias ?) voltage on I2C_writeReg(I2C_DEV_MCU, 0x22, 0x02); wait(50); // Backlight voltage on I2C_writeReg(I2C_DEV_MCU, 0x22, 0x28); wait(5); } else updateBrightness(MULTICONFIG(BRIGHTNESS)); memcpy((void *)ARM11_PARAMETERS_ADDRESS, fbs, sizeof(fbs)); invokeArm11Function(SETUP_FRAMEBUFFERS); clearScreens(true); needToSetupScreens = false; } clearScreens(false); swapFramebuffers(false); } void zerofillN3dsAblRegisters(void) { invokeArm11Function(ZEROFILL_N3DS_ABL_REGISTERS); }