From 557f956892755896f85cb2b7e347de48b9d35df6 Mon Sep 17 00:00:00 2001 From: lifehackerhansol Date: Mon, 23 Sep 2024 11:09:41 -0700 Subject: [PATCH] Updated Standard features (markdown) --- Standard-features.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Standard-features.md b/Standard-features.md index fdb8f23..18275c6 100644 --- a/Standard-features.md +++ b/Standard-features.md @@ -11,7 +11,7 @@ * **Session persistence:** You will be returned to the correct NAND (sysNAND or emuNAND1/2/3/4) when returning from titles that soft reboot the 3DS, such as System Settings, extended memory games (Smash Brothers, Monster Hunter XX, etc.), DS carts, and DSiWare. **This excludes GBA Virtual Console games launched from emuNAND; due to the way AGB_FIRM works you must be rebooted to sysNAND on exit or your save will be lost.** ## Removal of restrictions -* **AGB patches:** Custom Gameboy Advance Virtual Console games can be launched with AGB_FIRM, eliminating the need to use a homebrew emulator. +* **AGB patches:** Custom Gameboy Advance Virtual Console games can be launched with AGB_FIRM. * **Archive/ARM9 exheader/Services/SVC access:** SVC, service, archive, and ARM9 exheader permission checks are patched out by default as of Luma3DS v9.0. * **Exception handlers:** If something causes a crash/exception, Luma3DS will show a dump and offer to save it to the SD card for parsing later. ARM11 exception handlers can be turned off, but this is **highly not recommended**; ARM9 exception handlers cannot be turned off. Luma3DS' exception handlers are capable of handling crashes in chainloaded payloads (unless the payload has its own handlers, such as GodMode9), CPU exceptions, svcBreak()s, kernel panics, most cases of ErrDisp, etc. * **To parse an exception dump:**