From b2237c719c94bec3e4b0ff86030eb616310c9871 Mon Sep 17 00:00:00 2001 From: TuxSH Date: Thu, 10 Aug 2017 22:35:23 +0200 Subject: [PATCH] Updated Other features and notes (markdown) --- Other-features-and-notes.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Other-features-and-notes.md b/Other-features-and-notes.md index 1ab7e32..9565fe4 100644 --- a/Other-features-and-notes.md +++ b/Other-features-and-notes.md @@ -67,7 +67,7 @@ When you quit a GBA game, you'll be forced to SysNAND **in every case**. This is ## Exception handlers -Exception handlers give invaluable information when debugging crashes (reads/writes at invalid addresses, execution at invalid indresses, undefined instructions, etc.). +Exception handlers give invaluable information when debugging crashes (reads/writes at invalid addresses, execution at invalid addresses, undefined instructions, etc.). Luma3DS handle CPU exceptions for itself, chainloaded arm9 payloads, and NATIVE_FIRM too. For NATIVE_FIRM, it handles `svcBreak` and kernel panics as well.