/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include "lz4.h"
#define ZSTD_STATIC_LINKING_ONLY
#define ZSTD_ZBIC_SUPPORT 1
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-function"
#define ZSTDLIB_VISIBLE static
#define ZSTDLIB_HIDDEN static
#include "zstd.h"
#include "zstd.inc"
#pragma GCC diagnostic pop
namespace ams::util {
static_assert(sizeof(ZSTD_DCtx) <= ZstdDctxWorkspaceSize);
size_t CompressZbic(void *dst, size_t dst_size, const void *src, size_t src_size) {
/* Basic size checks. */
AMS_ABORT_UNLESS(dst_size <= std::numeric_limits::max());
AMS_ABORT_UNLESS(src_size <= std::numeric_limits::max());
/* Additionally, we must check the compression boundary. */
auto bound = ZSTD_compressBound(src_size);
AMS_ABORT_UNLESS(!ZSTD_isError(bound));
AMS_ABORT_UNLESS(dst_size >= bound);
/* Use Zstd default level. */
int compressionLevel = 3;
/* This is just a wrapper around Zstd. */
return ZSTD_compress(dst, dst_size, src, src_size, compressionLevel);
}
size_t DecompressZbic(void *dst, size_t dst_size, const void *src, size_t src_size) {
/* Basic size checks. */
AMS_ABORT_UNLESS(dst_size <= std::numeric_limits::max());
AMS_ABORT_UNLESS(src_size <= std::numeric_limits::max());
/* Additionally, we must check the decompression boundary. */
auto bound = ZSTD_decompressBound(src, src_size);
AMS_ABORT_UNLESS(!ZSTD_isError(bound));
AMS_ABORT_UNLESS(dst_size >= bound);
/* This is just a wrapper around Zstd. */
return ZSTD_decompress(dst, dst_size, src, src_size);
}
bool DecompressZbicForLoader(void* workspace, size_t workspace_size, void *dst, size_t dst_size, size_t expected_dec_size, const void *src, size_t src_size) {
/* Check decompression margin. */
auto margin = ZSTD_decompressionMargin(src, src_size);
if (ZSTD_isError(margin)) {
auto ec = ZSTD_getErrorCode(margin);
AMS_LOG("[ldr] can't determine decompression margin: %u (%s)\n", ec, ZSTD_getErrorString(ec));
return false;
}
/* Don't overflow from margin. */
if (!util::CanAddWithoutOverflow(margin, expected_dec_size)) {
return false;
}
/* Make sure we fit in the destination buffer. */
if (margin + expected_dec_size > dst_size) {
AMS_LOG("[ldr] not enough space for decompression %lu + %lu > %lu\n", margin, expected_dec_size, dst_size);
return false;
}
/* This is a runtime assert in Loader code. Note that Nintendo does == comparison here. */
AMS_ABORT_UNLESS(ZSTD_estimateDCtxSize() <= workspace_size);
/* Decompress using a static decompression context. */
auto dctx = ZSTD_initStaticDCtx(workspace, workspace_size);
size_t dec_size = ZSTD_decompressDCtx(dctx, dst, dst_size, src, src_size);
if (ZSTD_isError(dec_size)) {
auto ec = ZSTD_getErrorCode(dec_size);
AMS_LOG("[ldr] decompression failed: %u (%s)\n", ec, ZSTD_getErrorString(ec));
return false;
}
if (dec_size != expected_dec_size) {
return false;
}
return true;
}
}