diff --git a/libstarlight/todo.txt b/libstarlight/todo.txt index 5c6da49..ca565d9 100644 --- a/libstarlight/todo.txt +++ b/libstarlight/todo.txt @@ -11,7 +11,7 @@ roadmap to v0.5.1 { - masking } - libctru console as ui element (label subclass? container with a label?) + - libctru console as ui element - fix the hang on osk when pressing (L|R)+up+left figure out what (else) to put on the left side of the keyboard (opposite backspace and enter) @@ -35,6 +35,7 @@ roadmap to v0.5.1 { } then by v0.5.5 { event propagation system of some sort; threadsafe to whatever extent is needed on 3DS figure out how to *actually* fix the clear bug...? + some sort of tagging for longer retention for large drawables such as backgrounds (particularly for the OSK) } then consider these before 1.0 "gold" { replace some of the OptRef stuffs on invalidatable types with invalid checks; add implicit conversions from nullptr to invalid make closing forms a bit less finicky (add them to a separate list and let the Application remove them from the list) diff --git a/testbed/Makefile b/testbed/Makefile index 7abbd47..694c993 100644 --- a/testbed/Makefile +++ b/testbed/Makefile @@ -89,6 +89,7 @@ export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) +export ROMFS_ROOT := $(CURDIR)/$(ROMFS) CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) diff --git a/testbed/resources/starlight-testbed.rsf b/testbed/resources/starlight-testbed.rsf index 47ba419..98ec6ba 100644 --- a/testbed/resources/starlight-testbed.rsf +++ b/testbed/resources/starlight-testbed.rsf @@ -7,7 +7,7 @@ BasicInfo: RomFs: # Specifies the root path of the file system to include in the ROM. - RootPath : "$(ROMFS_ROOT)" + RootPath : "../themes/default" TitleInfo: