GodMode9/source/draw.h
d0k3 6adf9d254d At least this shows something now...
... still faulty, though.
2016-02-25 16:57:10 +01:00

45 lines
1.5 KiB
C

// Copyright 2013 Normmatt
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common.h"
#define BYTES_PER_PIXEL 3
#define SCREEN_HEIGHT 240
#define SCREEN_WIDTH_TOP 400
#define SCREEN_WIDTH_BOT 320
#define RGB(r,g,b) (r<<24|b<<16|g<<8|r)
#define COLOR_BLACK RGB(0x00, 0x00, 0x00)
#define COLOR_WHITE RGB(0xFF, 0xFF, 0xFF)
#define COLOR_TRANSPARENT RGB(0xFF, 0x00, 0xEF) // otherwise known as 'super fuchsia'
#ifdef EXEC_GATEWAY
#define TOP_SCREEN0 (u8*)(*(u32*)((uint32_t)0x080FFFC0 + 4 * (*(u32*)0x080FFFD8 & 1)))
#define BOT_SCREEN0 (u8*)(*(u32*)((uint32_t)0x080FFFD0 + 4 * (*(u32*)0x080FFFDC & 1)))
#define TOP_SCREEN1 TOP_SCREEN0
#define BOT_SCREEN1 BOT_SCREEN0
#elif defined(EXEC_BOOTSTRAP)
#define TOP_SCREEN0 (u8*)(0x20000000)
#define TOP_SCREEN1 (u8*)(0x20046500)
#define BOT_SCREEN0 (u8*)(0x2008CA00)
#define BOT_SCREEN1 (u8*)(0x200C4E00)
#else
#error "Unknown execution method"
#endif
void ClearScreen(unsigned char *screen, int width, int color);
void ClearScreenFull(bool clear_top, bool clear_bottom, int color);
void DrawCharacter(unsigned char *screen, int character, int x, int y, int color, int bgcolor);
void DrawString(unsigned char *screen, const char *str, int x, int y, int color, int bgcolor);
void DrawStringF(bool use_top, int x, int y, int color, int bgcolor, const char *format, ...);
void Screenshot(const char* path);
void ShowError(const char *format, ...);
void ShowProgress(u64 current, u64 total);