oh wait, that's not a vector2

This commit is contained in:
zetaPRIME 2017-05-11 22:46:25 -04:00
parent 8ae734680d
commit ab5e6d42a6
2 changed files with 4 additions and 1 deletions

View File

@ -14,7 +14,7 @@ namespace starlight {
Vector2 Measure(const std::string& text, float scale = 1, float maxWidth = 400) override { return Vector2::zero; }
Vector2 GetCursorPosition(VRect rect, const std::string& text, unsigned int end, float scale = 1) override { return Vector2::zero; }
unsigned int GetCursorFromPoint(VRect rect, const std::string& text, Vector2 pt, float scale = 1) override { return Vector2::zero; }
unsigned int GetCursorFromPoint(VRect rect, const std::string& text, Vector2 pt, float scale = 1) override { return 0; }
};
}

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@ -8,6 +8,9 @@ roadmap to v0.5.1 {
maybe entirely replace clearing with transparent knockout on bind?
implement more blend modes??
make button glyphs usable in conjunction with text (left edge, margin etc.)
give glyphs a color mode where they aren't set to text color
- libctru console as ui element
- pngcrush the biggest assets (default and osk backdrops etc.)