GodMode9/Makefile

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Makefile
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#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
include $(DEVKITARM)/ds_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# SPECS is the directory containing the important build and link files
#---------------------------------------------------------------------------------
export TARGET := GodMode9
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ifeq ($(MODE),safe)
export TARGET := SafeMode9
endif
BUILD := build
SOURCES := source source/fatfs source/nand source/abstraction
DATA := data
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INCLUDES := source source/font source/fatfs source/nand
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
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ARCH := -mthumb -mthumb-interwork -flto
CFLAGS := -g -Wall -Wextra -Wpedantic -Wcast-align -pedantic -O2\
-march=armv5te -mtune=arm946e-s -fomit-frame-pointer\
-ffast-math -std=c99\
$(ARCH)
CFLAGS += $(INCLUDE) -DEXEC_$(EXEC_METHOD) -DARM9
CFLAGS += -DBUILD_NAME="\"$(TARGET) (`date +'%Y/%m/%d'`)\""
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ifeq ($(FONT),ORIG)
CFLAGS += -DFONT_ORIGINAL
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else ifeq ($(FONT),6X10)
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CFLAGS += -DFONT_6X10
else ifeq ($(FONT),ACORN)
CFLAGS += -DFONT_ACORN
else
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CFLAGS += -DFONT_6X10
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endif
ifeq ($(MODE),safe)
CFLAGS += -DSAFEMODE
endif
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
ASFLAGS := -g $(ARCH) -DEXEC_$(EXEC_METHOD)
LDFLAGS = -nostartfiles -g $(ARCH) -Wl,-Map,$(TARGET).map
ifeq ($(EXEC_METHOD),GATEWAY)
LDFLAGS += --specs=../gateway.specs
else ifeq ($(EXEC_METHOD),A9LH)
LDFLAGS += --specs=../a9lh.specs
endif
LIBS :=
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT_D := $(CURDIR)/output
export OUTPUT := $(OUTPUT_D)/$(TARGET)
export RELEASE := $(CURDIR)/release
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
.PHONY: common clean all gateway a9lh cakehax cakerop brahma release
#---------------------------------------------------------------------------------
all: a9lh
common:
@[ -d $(OUTPUT_D) ] || mkdir -p $(OUTPUT_D)
@[ -d $(BUILD) ] || mkdir -p $(BUILD)
submodules:
@-git submodule update --init --recursive
gateway: common
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile EXEC_METHOD=GATEWAY
@cp resources/LauncherTemplate.dat $(OUTPUT_D)/Launcher.dat
@dd if=$(OUTPUT).bin of=$(OUTPUT_D)/Launcher.dat bs=1497296 seek=1 conv=notrunc
a9lh: common
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile EXEC_METHOD=A9LH
cakehax: submodules common
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile EXEC_METHOD=GATEWAY
@make dir_out=$(OUTPUT_D) name=$(TARGET).dat -C CakeHax bigpayload
@dd if=$(OUTPUT).bin of=$(OUTPUT).dat bs=512 seek=160
cakerop: cakehax
@make DATNAME=$(TARGET).dat DISPNAME=$(TARGET) GRAPHICS=../resources/CakesROP -C CakesROP
@mv CakesROP/CakesROP.nds $(OUTPUT_D)/$(TARGET).nds
brahma: submodules a9lh
@[ -d BrahmaLoader/data ] || mkdir -p BrahmaLoader/data
@cp $(OUTPUT).bin BrahmaLoader/data/payload.bin
@cp resources/BrahmaAppInfo BrahmaLoader/resources/AppInfo
@cp resources/BrahmaIcon.png BrahmaLoader/resources/icon.png
@make --no-print-directory -C BrahmaLoader APP_TITLE=$(TARGET)
@mv BrahmaLoader/output/*.3dsx $(OUTPUT_D)
@mv BrahmaLoader/output/*.smdh $(OUTPUT_D)
release:
@rm -fr $(BUILD) $(OUTPUT_D) $(RELEASE)
@-make --no-print-directory cakerop
@rm -fr $(BUILD) $(OUTPUT).bin $(OUTPUT).elf $(CURDIR)/$(LOADER)/data
@make --no-print-directory brahma
@[ -d $(RELEASE) ] || mkdir -p $(RELEASE)
@[ -d $(RELEASE)/$(TARGET) ] || mkdir -p $(RELEASE)/$(TARGET)
@-cp $(OUTPUT).bin $(RELEASE)
@-cp $(OUTPUT).dat $(RELEASE)
@-cp $(OUTPUT).nds $(RELEASE)
@-cp $(OUTPUT).3dsx $(RELEASE)/$(TARGET)
@-cp $(OUTPUT).smdh $(RELEASE)/$(TARGET)
@cp $(CURDIR)/README.md $(RELEASE)
@-7z a $(RELEASE)/$(TARGET)-`date +'%Y%m%d-%H%M%S'`.zip $(RELEASE)/*
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@-make clean --no-print-directory -C CakeHax
@-make clean --no-print-directory -C CakesROP
@-make clean --no-print-directory -C BrahmaLoader
@rm -fr $(BUILD) $(OUTPUT_D) $(RELEASE)
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).bin : $(OUTPUT).elf
$(OUTPUT).elf : $(OFILES)
#---------------------------------------------------------------------------------
%.bin: %.elf
@$(OBJCOPY) --set-section-flags .bss=alloc,load,contents -O binary $< $@
@echo built ... $(notdir $@)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------