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#pragma once
#include "common.h"
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#define NCSD_MEDIA_UNIT 0x200
#define NCSD_CINFO_OFFSET 0x200
#define NCSD_CINFO_SIZE 0x1000
#define NCSD_DINFO_OFFSET 0x1200
#define NCSD_DINFO_SIZE 0x300
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#define NCSD_CNT0_OFFSET 0x4000
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// wrapper defines
#define DecryptNcsdSequential(data, offset, size) CryptNcsdSequential(data, offset, size, NCCH_NOCRYPTO)
#define EncryptNcsdSequential(data, offset, size, crypto) CryptNcsdSequential(data, offset, size, crypto)
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typedef struct {
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u32 offset;
u32 size;
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} __attribute__((packed)) NcchPartition;
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// see: https://www.3dbrew.org/wiki/NCSD#NCSD_header
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typedef struct {
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u8 signature[0x100];
u8 magic[4];
u32 size;
u64 mediaId;
u8 partitions_fs_type[8];
u8 partitions_crypto_type[8];
NcchPartition partitions[8];
u8 hash_exthdr[0x20];
u8 size_addhdr[0x4];
u8 sector_zero_offset[0x4];
u8 partition_flags[8];
u8 partitionId_table[8][8];
u8 reserved[0x30];
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} __attribute__((packed)) NcsdHeader;
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u32 ValidateNcsdHeader(NcsdHeader* header);
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u64 GetNcsdTrimmedSize(NcsdHeader* header);
u32 CryptNcsdSequential(void* data, u32 offset_data, u32 size_data, u16 crypto);