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// Copyright 2013 Normmatt
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vram.h>
#include "common.h"
#define BYTES_PER_PIXEL 3
#define SCREEN_HEIGHT 240
#define SCREEN_WIDTH_TOP 400
#define SCREEN_WIDTH_BOT 320
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#ifdef FONT_6X10
#define FONT_WIDTH_EXT 6
#define FONT_HEIGHT_EXT 10
#elif defined FONT_GB // special font width
#define FONT_WIDTH_EXT 7
#define FONT_HEIGHT_EXT 6
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#else
#define FONT_WIDTH_EXT 8
#define FONT_HEIGHT_EXT 8
#endif
#define RGB(r,g,b) ((r)<<24|(b)<<16|(g)<<8|(r))
#define COLOR_BLACK RGB(0x00, 0x00, 0x00)
#define COLOR_WHITE RGB(0xFF, 0xFF, 0xFF)
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#define COLOR_GREY RGB(0x80, 0x80, 0x80)
#define COLOR_RED RGB(0xFF, 0x00, 0x00)
#define COLOR_GREEN RGB(0x00, 0xFF, 0x00)
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#define COLOR_BLUE RGB(0x00, 0x00, 0xFF)
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#define COLOR_YELLOW RGB(0xFF, 0xFF, 0x00)
#define COLOR_CYAN RGB(0xFF, 0x00, 0xFF)
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#define COLOR_ORANGE RGB(0xFF, 0xA5, 0x00)
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#define COLOR_BRIGHTRED RGB(0xFF, 0x30, 0x30)
#define COLOR_DARKRED RGB(0x80, 0x00, 0x00)
#define COLOR_BRIGHTYELLOW RGB(0xFF, 0xFF, 0x30)
#define COLOR_BRIGHTGREEN RGB(0x30, 0xFF, 0x30)
#define COLOR_BRIGHTBLUE RGB(0x30, 0x30, 0xFF)
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#define COLOR_TINTEDBLUE RGB(0x60, 0x60, 0x80)
#define COLOR_TINTEDYELLOW RGB(0xD0, 0xD0, 0x60)
#define COLOR_TINTEDGREEN RGB(0x70, 0x80, 0x70)
#define COLOR_LIGHTGREY RGB(0xB0, 0xB0, 0xB0)
#define COLOR_DARKGREY RGB(0x50, 0x50, 0x50)
#define COLOR_DARKESTGREY RGB(0x20, 0x20, 0x20)
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#define COLOR_TRANSPARENT RGB(0xFF, 0x00, 0xEF) // otherwise known as 'super fuchsia'
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#define COLOR_STD_BG COLOR_BLACK
#define COLOR_STD_FONT COLOR_WHITE
#define TOP_SCREEN ((u8*)VRAM_TOP_LA)
#define BOT_SCREEN ((u8*)VRAM_BOT_A)
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#ifdef SWITCH_SCREENS
#define MAIN_SCREEN TOP_SCREEN
#define ALT_SCREEN BOT_SCREEN
#define SCREEN_WIDTH_MAIN SCREEN_WIDTH_TOP
#define SCREEN_WIDTH_ALT SCREEN_WIDTH_BOT
#else
#define MAIN_SCREEN BOT_SCREEN
#define ALT_SCREEN TOP_SCREEN
#define SCREEN_WIDTH_MAIN SCREEN_WIDTH_BOT
#define SCREEN_WIDTH_ALT SCREEN_WIDTH_TOP
#endif
void ClearScreen(unsigned char *screen, int color);
void ClearScreenF(bool clear_main, bool clear_alt, int color);
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void DrawRectangle(u8* screen, int x, int y, int width, int height, int color);
void DrawBitmap(u8* screen, int x, int y, int w, int h, u8* bitmap);
void DrawCharacter(unsigned char *screen, int character, int x, int y, int color, int bgcolor);
void DrawString(unsigned char *screen, const char *str, int x, int y, int color, int bgcolor);
void DrawStringF(unsigned char *screen, int x, int y, int color, int bgcolor, const char *format, ...);
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u32 GetDrawStringHeight(const char* str);
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u32 GetDrawStringWidth(const char* str);
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void WordWrapString(char* str, int llen);
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void ResizeString(char* dest, const char* orig, int nsize, int tpos, bool align_right);
void TruncateString(char* dest, const char* orig, int nsize, int tpos);
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void FormatNumber(char* str, u64 number);
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void FormatBytes(char* str, u64 bytes);
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void ShowString(const char *format, ...);
void ShowIconString(u8* icon, int w, int h, const char *format, ...);
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bool ShowPrompt(bool ask, const char *format, ...);
bool ShowUnlockSequence(u32 seqlvl, const char *format, ...);
u32 ShowSelectPrompt(u32 n, const char** options, const char *format, ...);
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bool ShowStringPrompt(char* inputstr, u32 max_size, const char *format, ...);
u64 ShowHexPrompt(u64 start_val, u32 n_digits, const char *format, ...);
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u64 ShowNumberPrompt(u64 start_val, const char *format, ...);
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bool ShowDataPrompt(u8* data, u32* size, const char *format, ...);
bool ShowRtcSetterPrompt(void* time, const char *format, ...);
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bool ShowProgress(u64 current, u64 total, const char* opstr);