GodMode9/source/game/gameutil.h

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#pragma once
#include "common.h"
u32 VerifyGameFile(const char* path);
u32 CheckEncryptedGameFile(const char* path);
u32 CryptGameFile(const char* path, bool inplace, bool encrypt);
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u32 BuildCiaFromGameFile(const char* path, bool force_legit);
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u32 DumpCxiSrlFromTmdFile(const char* path);
u32 ShowGameFileTitleInfo(const char* path);
u32 BuildNcchInfoXorpads(const char* destdir, const char* path);
u32 CheckHealthAndSafetyInject(const char* hsdrv);
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u32 InjectHealthAndSafety(const char* path, const char* destdrv);
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u32 BuildTitleKeyInfo(const char* path, bool dec, bool dump);
u32 BuildSeedInfo(const char* path, bool dump);
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u32 GetGoodName(char* name, const char* path, bool quick);