2016-11-25 18:30:01 +01:00
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#pragma once
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#include "common.h"
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#include "filetype.h"
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#include "virtual.h"
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2018-02-06 23:16:47 +01:00
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void DeinitVGameDrive(void);
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2017-10-16 02:02:24 +02:00
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u64 InitVGameDrive(void);
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2017-10-30 14:46:37 +01:00
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u64 CheckVGameDrive(void);
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2016-11-25 18:30:01 +01:00
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2016-11-28 16:30:49 +01:00
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bool OpenVGameDir(VirtualDir* vdir, VirtualFile* ventry);
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bool ReadVGameDir(VirtualFile* vfile, VirtualDir* vdir);
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2017-06-01 15:11:41 +02:00
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int ReadVGameFile(const VirtualFile* vfile, void* buffer, u64 offset, u64 count);
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// int WriteVGameFile(const VirtualFile* vfile, const void* buffer, u64 offset, u64 count); // writing is not enabled
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2016-11-30 21:01:05 +01:00
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2016-12-06 00:28:29 +01:00
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bool FindVirtualFileInLv3Dir(VirtualFile* vfile, const VirtualDir* vdir, const char* name);
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2017-08-14 02:47:00 +02:00
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bool GetVGameFilename(char* name, const VirtualFile* vfile, u32 n_chars);
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bool MatchVGameFilename(const char* name, const VirtualFile* vfile, u32 n_chars);
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2017-01-17 23:24:46 +01:00
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u64 GetVGameDriveSize(void);
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