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// C port of byuu's \nall\beat\patch.hpp and \multi.hpp, which were released under GPLv3
// https://github.com/eai04191/beat/blob/master/nall/beat/patch.hpp
// https://github.com/eai04191/beat/blob/master/nall/beat/multi.hpp
// Ported by Hyarion for use with VirtualFatFS
#include "bps.h"
#include "common.h"
#include "crc32.h"
#include "fsperm.h"
#include "ui.h"
#include "vff.h"
#include "timer.h"
#define chunkSize STD_BUFFER_SIZE
typedef enum {
BEAT_SUCCESS = 0,
BEAT_PATCH_TOO_SMALL,
BEAT_PATCH_INVALID_HEADER,
BEAT_SOURCE_TOO_SMALL,
BEAT_TARGET_TOO_SMALL,
BEAT_SOURCE_CHECKSUM_INVALID,
BEAT_TARGET_CHECKSUM_INVALID,
BEAT_PATCH_CHECKSUM_INVALID,
BEAT_BPM_CHECKSUM_INVALID,
BEAT_INVALID_FILE_PATH,
BEAT_CANCELED,
BEAT_MEMORY
} BPSRESULT;
typedef enum {
BEAT_SOURCEREAD = 0,
BEAT_TARGETREAD,
BEAT_SOURCECOPY,
BEAT_TARGETCOPY
} BPSMODE;
typedef enum {
BEAT_CREATEPATH = 0,
BEAT_CREATEFILE,
BEAT_MODIFYFILE,
BEAT_MIRRORFILE
} BPMACTION;
typedef enum {
BEAT_PATCH = 1,
BEAT_SOURCE,
BEAT_TARGET
} BEATFILEID;
typedef struct {
u8* data;
u32 size;
u64 time;
} DataChunk;
typedef struct {
FIL file;
u8 id;
u32 size;
u32 checksum;
u32 checksumNeeded;
u32 currOffset;
u32 relOffset;
DataChunk dataChunks[];
} BeatFile;
BeatFile *patch;
BeatFile *source;
BeatFile *target;
bool bpmIsActive;
u32 bpsSize;
u32 bpsChecksum;
u64 timer;
u64 timerLastCheck;
char progressText[256];
BeatFile* initFile(const char *path, u8 id, u64 targetSize) {
u32 numChunks;
if (id != BEAT_TARGET) {
FIL f;
if (fvx_open(&f, path, FA_READ) != FR_OK) return NULL;
numChunks = fvx_size(&f) / chunkSize;
fvx_close(&f);
} else numChunks = targetSize / chunkSize;
BeatFile *bf = malloc(offsetof(BeatFile, dataChunks) + ((numChunks + 1) * sizeof(DataChunk)));
if (id == BEAT_TARGET) {
if (fvx_open(&bf->file, path, FA_CREATE_ALWAYS | FA_WRITE | FA_READ) != FR_OK) return NULL;
fvx_lseek(&bf->file, targetSize); fvx_lseek(&bf->file, 0);
} else if (fvx_open(&bf->file, path, FA_READ) != FR_OK) return NULL;
bf->id = id; bf->size = fvx_size(&bf->file);
bf->checksum = ~0; bf->checksumNeeded = 0;
bf->currOffset = 0; bf->relOffset = 0;
for (UINT n = 0; n <= numChunks; n++) {
bf->dataChunks[n].data = NULL;
bf->dataChunks[n].size = ((n == numChunks) ? (bf->size % chunkSize) : chunkSize);
bf->dataChunks[n].time = timer;
}
return bf;
}
bool checksumChunk(BeatFile *bf, u32 chunkNum) {
u32 trimLen = 0;
if (bf->id == BEAT_PATCH) {
u32 chunkEnd = (chunkNum * chunkSize) + bf->dataChunks[chunkNum].size;
u32 patchEnd = bf->size - 4;
if (chunkEnd > patchEnd) trimLen = chunkEnd - patchEnd;
} else if (bf->id == BEAT_TARGET) {
fvx_lseek(&bf->file, chunkNum * chunkSize);
if (fvx_write(&bf->file, bf->dataChunks[chunkNum].data, bf->dataChunks[chunkNum].size, NULL) != FR_OK) return false;
}
bf->checksum = crc32_calculate(bf->checksum, bf->dataChunks[chunkNum].data, bf->dataChunks[chunkNum].size - trimLen);
bf->checksumNeeded++;
return true;
}
bool freeChunk(BeatFile *bf, u32 chunkNum) {
if (chunkNum == bf->checksumNeeded && !checksumChunk(bf, chunkNum)) return false;
free(bf->dataChunks[chunkNum].data);
bf->dataChunks[chunkNum].data = NULL;
return true;
}
bool freeOldestChunk() {
BeatFile *fid; u32 chunkNum; u64 chunkTime = UINT64_MAX;
for (UINT n = 0; n <= source->size / chunkSize; n++) {
if (source->dataChunks[n].data && source->dataChunks[n].time < chunkTime) {
fid = source; chunkNum = n; chunkTime = source->dataChunks[n].time;
}
}
for (UINT n = 0; n <= target->size / chunkSize; n++) {
if (target->dataChunks[n].data && target->dataChunks[n].time < chunkTime && n != (target->currOffset / chunkSize)) {
fid = target; chunkNum = n; chunkTime = target->dataChunks[n].time;
}
}
if (chunkTime != UINT64_MAX) return freeChunk(fid, chunkNum);
else return false;
}
bool readChunk(BeatFile *bf, u32 chunkNum) {
if (bf->id == BEAT_PATCH) { // the patch is read linearly, so previous chunks can be freed immediately
for (UINT n = 0; n < chunkNum; n++) {
if (bf->dataChunks[n].data) freeChunk(bf, n);
}
}
if (bf->dataChunks[chunkNum].size == 0) return true;
bf->dataChunks[chunkNum].data = malloc(bf->dataChunks[chunkNum].size);
while (!bf->dataChunks[chunkNum].data) { // free chunks in order from least recently accessed to most recently accessed until we are no longer out of memory
if (!freeOldestChunk()) return false;
bf->dataChunks[chunkNum].data = malloc(bf->dataChunks[chunkNum].size);
}
fvx_lseek(&bf->file, chunkNum * chunkSize);
if (fvx_read(&bf->file, bf->dataChunks[chunkNum].data, bf->dataChunks[chunkNum].size, NULL) != FR_OK) return false;
if (bf->id == BEAT_SOURCE && chunkNum == bf->checksumNeeded && !checksumChunk(bf, chunkNum)) return false; // checksum source as soon as possible
if (bf->id == BEAT_TARGET && chunkNum == bf->checksumNeeded + 1 && !checksumChunk(bf, chunkNum - 1)) return false; // write and checksum target as soon as possible
bf->dataChunks[chunkNum].time = timer_ticks(timer);
return true;
}
u32 closeFile(BeatFile *bf) {
for (UINT n = 0; n <= bf->size / chunkSize; n++) {
if (bf->dataChunks[n].data) freeChunk(bf, n);
}
fvx_close(&bf->file);
u32 checksum = ~bf->checksum;
free(bf);
return checksum;
}
int fatalError(int errcode) {
switch(errcode) {
case BEAT_PATCH_TOO_SMALL:
ShowPrompt(false, "%s\nThe patch is too small to be a valid BPS file.", progressText); break;
case BEAT_PATCH_INVALID_HEADER:
ShowPrompt(false, "%s\nThe patch is not a valid BPS file.", progressText); break;
case BEAT_SOURCE_TOO_SMALL:
ShowPrompt(false, "%s\nThe file being patched is smaller than expected.", progressText); break;
case BEAT_TARGET_TOO_SMALL:
ShowPrompt(false, "%s\nThere is not enough space for the patched file.", progressText); break;
case BEAT_SOURCE_CHECKSUM_INVALID:
ShowPrompt(false, "%s\nThe file being patched does not match its checksum.", progressText); break;
case BEAT_TARGET_CHECKSUM_INVALID:
ShowPrompt(false, "%s\nThe patched file does not match its checksum.", progressText); break;
case BEAT_PATCH_CHECKSUM_INVALID:
ShowPrompt(false, "%s\nThe BPS patch file does not match its checksum.", progressText); break;
case BEAT_BPM_CHECKSUM_INVALID:
ShowPrompt(false, "%s\nThe BPM patch file does not match its checksum.", progressText); break;
case BEAT_INVALID_FILE_PATH:
ShowPrompt(false, "%s\nThe requested file path was invalid.", progressText); break;
case BEAT_CANCELED:
ShowPrompt(false, "%s\nPatching canceled.", progressText); break;
case BEAT_MEMORY:
ShowPrompt(false, "%s\nNot enough memory.", progressText); break;
}
if (patch) { closeFile(patch); patch = NULL; }
if (source) { closeFile(source); source = NULL; }
if (target) { closeFile(target); target = NULL; }
return errcode;
}
bool beatCopy(const char* inName, const char* outName, u32 offset, u32 length) {
FIL inFile, outFile;
if (fvx_open(&inFile, inName, FA_READ) != FR_OK ||
fvx_open(&outFile, outName, FA_CREATE_ALWAYS | FA_WRITE | FA_READ) != FR_OK)
return false;
fvx_lseek(&inFile, offset);
if (length == 0) length = fvx_size(&inFile);
u32 bufsiz = min(STD_BUFFER_SIZE, length);
u8* buffer = malloc(bufsiz);
if (!buffer) return false;
bool ret = true;
for (u64 pos = 0; (pos < length) && ret; pos += bufsiz) {
UINT read_bytes = min(bufsiz, length - pos);
UINT bytes_read = read_bytes;
if ((fvx_read(&inFile, buffer, read_bytes, &bytes_read) != FR_OK) || (read_bytes != bytes_read)) ret = false;
if (ret && fvx_write(&outFile, buffer, read_bytes, &bytes_read) != FR_OK) ret = false;
}
fvx_close(&inFile);
fvx_close(&outFile);
free(buffer);
return ret;
}
u8 beatRead() {
if (!patch->dataChunks[patch->currOffset / chunkSize].data) readChunk(patch, patch->currOffset / chunkSize);
u8 buf = patch->dataChunks[patch->currOffset / chunkSize].data[patch->currOffset % chunkSize];
bpsChecksum = crc32_adjust(bpsChecksum, buf);
patch->currOffset++; patch->relOffset++;
return buf;
}
u64 beatReadNumber() {
u64 data = 0, shift = 1;
while(true) {
u8 x = beatRead();
data += (x & 0x7f) * shift;
if(x & 0x80) break;
shift <<= 7;
data += shift;
}
return data;
}
u32 beatReadChecksum() {
u32 checksum = 0;
checksum |= beatRead() << 0;
checksum |= beatRead() << 8;
checksum |= beatRead() << 16;
checksum |= beatRead() << 24;
return checksum;
}
bool beatReadString(u32 length, char text[]) {
char strBuf[256];
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for(u32 i = 0; i < length; i++) { strBuf[min(i, 255)] = beatRead(); }
strBuf[min(length, 255)] = '\0';
snprintf(text, length+1, "%s", strBuf);
return true;
}
void findNewOffset(BeatFile *bf) {
int offset = beatReadNumber();
bool negative = offset & 1;
offset >>= 1;
if (negative) offset = -offset;
bf->relOffset += offset;
}
int ApplyBeatPatch(const char* targetName) {
bpsChecksum = ~0;
patch->relOffset = 0;
if(bpsSize < 19) return fatalError(BEAT_PATCH_TOO_SMALL);
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char header[5];
beatReadString(4, header);
if (strcmp(header, "BPS1") != 0) return fatalError(BEAT_PATCH_INVALID_HEADER);
u64 patchSourceSize = beatReadNumber(patch);
u64 patchTargetSize = beatReadNumber(patch);
u64 patchMetaSize = beatReadNumber(patch);
char metadata[256];
beatReadString(patchMetaSize, metadata);
target = initFile(targetName, BEAT_TARGET, patchTargetSize);
if (!target) return fatalError(BEAT_INVALID_FILE_PATH);
if (patchSourceSize > source->size) return fatalError(BEAT_SOURCE_TOO_SMALL);
if (patchTargetSize > target->size) return fatalError(BEAT_TARGET_TOO_SMALL);
bool chunkedPatch = chunkSize < patch->size;
bool chunkedSource = chunkSize < source->size;
bool chunkedTarget = chunkSize < target->size;
bool chunkedCopy = chunkedPatch || chunkedSource || chunkedTarget;
if ((!chunkedSource && !readChunk(source, 0)) ||
(!chunkedTarget && !readChunk(target, 0)))
return fatalError(BEAT_MEMORY);
while(patch->relOffset < bpsSize - 12) {
if (!ShowProgress(patch->currOffset, patch->size, progressText)) {
if (ShowPrompt(true, "%s\nB button detected. Cancel?", progressText)) return fatalError(BEAT_CANCELED);
ShowProgress(0, patch->size, progressText);
ShowProgress(patch->currOffset, patch->size, progressText);
}
UINT length = beatReadNumber(patch);
UINT mode = length & 3;
length = (length >> 2) + 1;
if (mode == BEAT_SOURCECOPY) { findNewOffset(source); }
else if (mode == BEAT_TARGETCOPY) { findNewOffset(target); }
if (!chunkedCopy) { // if all three files are smaller than 1 MB, no memory management is required
switch (mode) {
case BEAT_SOURCEREAD:
memcpy(&target->dataChunks[0].data[target->currOffset], &source->dataChunks[0].data[target->currOffset], length);
target->currOffset += length; source->currOffset += length;
break;
case BEAT_TARGETREAD:
memcpy(&target->dataChunks[0].data[target->currOffset], &patch->dataChunks[0].data[patch->currOffset], length);
if (bpmIsActive) bpsChecksum = crc32_calculate(bpsChecksum, &patch->dataChunks[0].data[patch->currOffset], length);
target->currOffset += length; patch->currOffset += length; patch->relOffset += length;
break;
case BEAT_SOURCECOPY:
memcpy(&target->dataChunks[0].data[target->currOffset], &source->dataChunks[0].data[source->relOffset], length);
target->currOffset += length; source->relOffset += length;
break;
case BEAT_TARGETCOPY: // memcpy is not used due to overlapping memory regions: we may need to read data that we have just written
while (length--) { target->dataChunks[0].data[target->currOffset++] = target->dataChunks[0].data[target->relOffset++]; }
break;
}
} else { // otherwise, we have to check before each read that the 1 MB chunk of data that we want is currently read into memory
u32 outChunk, outPos, inChunk, inPos;
UINT maxlen; // this variable stops reads at the end of chunks
while (length) { // and this one restarts them
if (chunkedTarget) { // we can still optimize portions if the related file is smaller than 1 MB
outChunk = target->currOffset / chunkSize; outPos = target->currOffset % chunkSize;
if (!target->dataChunks[outChunk].data && !readChunk(target, outChunk)) return fatalError(BEAT_MEMORY);
target->dataChunks[outChunk].time = timer_ticks(timer);
maxlen = min(target->dataChunks[outChunk].size - outPos, length);
} else { outChunk = 0; outPos = target->currOffset; maxlen = length; }
switch (mode) {
case BEAT_SOURCEREAD:
if (chunkedSource) {
if (!source->dataChunks[outChunk].data && !readChunk(source, outChunk)) return fatalError(BEAT_MEMORY);
source->dataChunks[outChunk].time = timer_ticks(timer);
maxlen = min(source->dataChunks[outChunk].size - outPos, maxlen);
}
length -= maxlen; target->currOffset += maxlen; source->currOffset += maxlen;
memcpy(&target->dataChunks[outChunk].data[outPos], &source->dataChunks[outChunk].data[outPos], maxlen);
break;
case BEAT_TARGETREAD:
if (chunkedPatch) {
inChunk = patch->currOffset / chunkSize; inPos = patch->currOffset % chunkSize;
if (!patch->dataChunks[inChunk].data && !readChunk(patch, inChunk)) return fatalError(BEAT_MEMORY);
maxlen = min(patch->dataChunks[inChunk].size - inPos, maxlen);
} else { inChunk = 0; inPos = patch->currOffset; }
length -= maxlen; target->currOffset += maxlen; patch->currOffset += maxlen; patch->relOffset += maxlen;
memcpy(&target->dataChunks[outChunk].data[outPos], &patch->dataChunks[inChunk].data[inPos], maxlen);
if (bpmIsActive) bpsChecksum = crc32_calculate(bpsChecksum, &patch->dataChunks[inChunk].data[inPos], maxlen);
break;
case BEAT_SOURCECOPY:
if (chunkedSource) {
inChunk = source->relOffset / chunkSize; inPos = source->relOffset % chunkSize;
if (!source->dataChunks[inChunk].data && !readChunk(source, inChunk)) return fatalError(BEAT_MEMORY);
source->dataChunks[inChunk].time = timer_ticks(timer);
maxlen = min(source->dataChunks[inChunk].size - inPos, maxlen);
} else { inChunk = 0; inPos = source->relOffset; }
length -= maxlen; target->currOffset += maxlen; source->relOffset += maxlen;
memcpy(&target->dataChunks[outChunk].data[outPos], &source->dataChunks[inChunk].data[inPos], maxlen);
break;
case BEAT_TARGETCOPY:
if (chunkedTarget) {
inChunk = target->relOffset / chunkSize; inPos = target->relOffset % chunkSize;
if (!target->dataChunks[inChunk].data && !readChunk(target, inChunk)) return fatalError(BEAT_MEMORY);
target->dataChunks[inChunk].time = timer_ticks(timer);
maxlen = min(target->dataChunks[inChunk].size - inPos, maxlen);
} else { inChunk = 0; inPos = target->relOffset; }
length -= maxlen; target->currOffset += maxlen; target->relOffset += maxlen;
if (inChunk == outChunk) { while (maxlen--) { target->dataChunks[outChunk].data[outPos++] = target->dataChunks[inChunk].data[inPos++]; } }
else memcpy(&target->dataChunks[outChunk].data[outPos], &target->dataChunks[inChunk].data[inPos], maxlen);
break;
}
}
}
}
u32 patchSourceChecksum = beatReadChecksum();
u32 patchTargetChecksum = beatReadChecksum();
u32 finalPatchChecksum = ~bpsChecksum;
u32 patchPatchChecksum = beatReadChecksum();
while (source->checksumNeeded <= source->size / chunkSize) { // not all source chunks are guaranteed to have been checksummed
if (!source->dataChunks[source->checksumNeeded].data) readChunk(source, source->checksumNeeded);
checksumChunk(source, source->checksumNeeded);
}
if (!bpmIsActive) { finalPatchChecksum = closeFile(patch); patch = NULL; }
u32 finalSourceChecksum = closeFile(source); source = NULL;
u32 finalTargetChecksum = closeFile(target); target = NULL;
if(finalPatchChecksum != patchPatchChecksum) return fatalError(BEAT_PATCH_CHECKSUM_INVALID);
if(finalSourceChecksum != patchSourceChecksum) return fatalError(BEAT_SOURCE_CHECKSUM_INVALID);
if(finalTargetChecksum != patchTargetChecksum) return fatalError(BEAT_TARGET_CHECKSUM_INVALID);
return BEAT_SUCCESS;
}
int ApplyBPSPatch(const char* patchName, const char* sourceName, const char* targetName) {
bpmIsActive = false; timer = timer_start(); timerLastCheck = 0;
patch = initFile(patchName, BEAT_PATCH, 0); source = initFile(sourceName, BEAT_SOURCE, 0); target = NULL;
if (!CheckWritePermissions(targetName) || !patch || !source) return fatalError(BEAT_INVALID_FILE_PATH);
bpsSize = patch->size;
snprintf(progressText, 256, "%s", targetName);
return ApplyBeatPatch(targetName);
}
int ApplyBPMPatch(const char* patchName, const char* sourcePath, const char* targetPath) {
bpmIsActive = true; timer = timer_start(); timerLastCheck = 0;
patch = initFile(patchName, BEAT_PATCH, 0); source = NULL; target = NULL;
if ((!CheckWritePermissions(targetPath)) || !patch ||
((fvx_stat(targetPath, NULL) != FR_OK) && (fvx_mkdir(targetPath) != FR_OK)))
return fatalError(BEAT_INVALID_FILE_PATH);
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char header[5];
beatReadString(4, header);
if (strcmp(header, "BPM1") != 0) return fatalError(BEAT_PATCH_INVALID_HEADER);
u64 metadataLength = beatReadNumber();
char metadata[256];
beatReadString(metadataLength, metadata);
while(patch->currOffset < patch->size - 4) {
u64 encoding = beatReadNumber(patch);
unsigned int action = encoding & 3;
unsigned int targetLength = (encoding >> 2) + 1;
char targetName[256];
beatReadString(targetLength, targetName);
snprintf(progressText, 256, "%s", targetName);
if (!ShowProgress(patch->currOffset, patch->size, progressText)) {
if (ShowPrompt(true, "%s\nB button detected. Cancel?", progressText)) return fatalError(BEAT_CANCELED);
ShowProgress(0, patch->size, progressText);
ShowProgress(patch->currOffset, patch->size, progressText);
}
if(action == BEAT_CREATEPATH) {
char newPath[256];
snprintf(newPath, 256, "%s/%s", targetPath, targetName);
if ((fvx_stat(newPath, NULL) != FR_OK) && (fvx_mkdir(newPath) != FR_OK)) return fatalError(BEAT_INVALID_FILE_PATH);
} else if(action == BEAT_CREATEFILE) {
char newPath[256];
snprintf(newPath, 256, "%s/%s", targetPath, targetName);
u64 fileSize = beatReadNumber();
if (!beatCopy(patchName, newPath, patch->currOffset, fileSize)) return fatalError(BEAT_INVALID_FILE_PATH);
patch->currOffset += fileSize;
while (patch->checksumNeeded <= patch->currOffset / chunkSize) {
if (!patch->dataChunks[patch->checksumNeeded].data) readChunk(patch, patch->checksumNeeded);
checksumChunk(patch, patch->checksumNeeded);
}
beatReadChecksum();
} else {
encoding = beatReadNumber();
char originPath[256], sourceName[256], oldPath[256], newPath[256];
if (encoding & 1) snprintf(originPath, 256, "%s", targetPath);
else snprintf(originPath, 256, "%s", sourcePath);
if ((encoding >> 1) == 0) snprintf(sourceName, 256, "%s", targetName);
else beatReadString((encoding >> 1), sourceName);
snprintf(oldPath, 256, "%s/%s", originPath, sourceName);
snprintf(newPath, 256, "%s/%s", targetPath, targetName);
if(action == BEAT_MODIFYFILE) {
source = initFile(oldPath, BEAT_SOURCE, 0);
if (!source) return fatalError(BEAT_INVALID_FILE_PATH);
bpsSize = beatReadNumber();
int result = ApplyBeatPatch(newPath);
if (result != BEAT_SUCCESS) return result;
} else if(action == BEAT_MIRRORFILE) {
if (!beatCopy(oldPath, newPath, 0, 0)) return fatalError(BEAT_INVALID_FILE_PATH);
beatReadChecksum();
}
}
}
u32 cksum = beatReadChecksum();
u32 patchChecksum = closeFile(patch); patch = NULL;
if (patchChecksum != cksum) return fatalError(BEAT_BPM_CHECKSUM_INVALID);
return BEAT_SUCCESS;
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}