mirror of
https://github.com/d0k3/GodMode9.git
synced 2025-06-26 05:32:47 +00:00
Made bootloader the default mode when installed to FIRM0
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@ -48,9 +48,8 @@
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#define COLOR_HVASCII RGB(0x40, 0x80, 0x50)
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#define COLOR_HVHEX(i) ((i % 2) ? RGB(0x30, 0x90, 0x30) : RGB(0x30, 0x80, 0x30))
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#define BOOTLOADER_KEY BUTTON_LEFT
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#define BOOTMENU_KEY BUTTON_R1
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#define BOOTFIRM_PATHS "0:/bootonce.firm", "0:/boot.firm", "1:/boot.firm", "S:/firm1.bin"
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#define BOOTMENU_KEY BUTTON_R1|BUTTON_LEFT
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#define BOOTFIRM_PATHS "0:/bootonce.firm", "0:/boot.firm", "1:/boot.firm"
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#define BOOTFIRM_TEMPS 0x1 // bits mark paths as temporary
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typedef struct {
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@ -1585,14 +1584,11 @@ u32 GodMode(bool is_b9s) {
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u32 cursor = 0;
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u32 scroll = 0;
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bool bootloader = !is_b9s && IS_SIGHAX && CheckButton(BOOTLOADER_KEY);
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bool bootmenu = !is_b9s && IS_SIGHAX && CheckButton(BOOTMENU_KEY);
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#ifdef AL3X10MODE
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bootloader = !is_b9s && IS_SIGHAX && !bootloader; // default bootloader
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#endif
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bool godmode9 = !bootloader && !bootmenu;
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bool bootloader = !is_b9s && IS_SIGHAX; // only when installed to FIRM
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bool bootmenu = bootloader && CheckButton(BOOTMENU_KEY);
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bool godmode9 = !bootloader;
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FirmHeader* firm_in_mem = (FirmHeader*) DIR_BUFFER;
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if (bootloader || bootmenu) {
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if (bootloader) { // check for FIRM in FCRAM, but prevent bootloops
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bool found = false;
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for (u8* addr = (u8*) 0x20000200; addr < (u8*) 0x24000000; addr += 0x400000) {
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if (memcmp(addr - 0x200, "A9NC", 4) != 0) continue;
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@ -1605,7 +1601,7 @@ u32 GodMode(bool is_b9s) {
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ClearScreenF(true, true, COLOR_STD_BG);
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SplashInit((bootloader || bootmenu) ? "bootloader mode" : NULL);
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SplashInit(bootmenu ? "bootmenu mode" : bootloader ? "bootloader mode" : NULL);
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u64 timer = timer_start(); // show splash
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if ((sizeof(DirStruct) > 0x78000) || (N_PANES * sizeof(PaneData) > 0x10000)) {
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@ -1647,7 +1643,9 @@ u32 GodMode(bool is_b9s) {
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ShowPrompt(false, "WARNING:\nNot running from a boot9strap\ncompatible entrypoint. Not\neverything may work as expected.\n \nProvide the recommended\naeskeydb.bin file to make this\nwarning go away.");
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}
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#ifndef AL3X10MODE
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while (HID_STATE & BUTTON_ANY); // don't continue while any button is held
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#endif
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while (timer_msec( timer ) < 500); // show splash for at least 0.5 sec
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