Fix displaying title info for NTR/TWL TMD

This commit is contained in:
d0k3 2017-05-15 22:59:12 +02:00
parent 7dc672a647
commit 8b22dc6a28
2 changed files with 32 additions and 37 deletions

View File

@ -209,6 +209,28 @@ u32 LoadCdnTicketFile(Ticket* ticket, const char* path_cnt) {
return 0; return 0;
} }
u32 GetTmdContentPath(char* path_content, const char* path_tmd) {
// get path to TMD first content
const u8 dlc_tid_high[] = { DLC_TID_HIGH };
TitleMetaData* tmd = (TitleMetaData*) TEMP_BUFFER;
TmdContentChunk* chunk = (TmdContentChunk*) (tmd + 1);
// content path string
char* name_content;
strncpy(path_content, path_tmd, 256);
name_content = strrchr(path_content, '/');
if (!name_content) return 1; // will not happen
name_content++;
// load TMD file
if ((LoadTmdFile(tmd, path_tmd) != 0) || !getbe16(tmd->content_count))
return 1;
snprintf(name_content, 256 - (name_content - path_content),
(memcmp(tmd->title_id, dlc_tid_high, sizeof(dlc_tid_high)) == 0) ? "00000000/%08lx.app" : "%08lx.app", getbe32(chunk->id));
return 0;
}
u32 WriteCiaStub(CiaStub* stub, const char* path) { u32 WriteCiaStub(CiaStub* stub, const char* path) {
FIL file; FIL file;
UINT btw; UINT btw;
@ -1373,24 +1395,8 @@ u32 LoadSmdhFromGameFile(const char* path, Smdh* smdh) {
(btr == sizeof(Smdh))) return 0; (btr == sizeof(Smdh))) return 0;
else if (LoadExeFsFile(smdh, path, info.offset_content, "icon", sizeof(Smdh)) == 0) return 0; else if (LoadExeFsFile(smdh, path, info.offset_content, "icon", sizeof(Smdh)) == 0) return 0;
} else if (filetype & GAME_TMD) { } else if (filetype & GAME_TMD) {
const u8 dlc_tid_high[] = { DLC_TID_HIGH };
TitleMetaData* tmd = (TitleMetaData*) TEMP_BUFFER;
TmdContentChunk* chunk = (TmdContentChunk*) (tmd + 1);
// content path string
char path_content[256]; char path_content[256];
char* name_content; if (GetTmdContentPath(path_content, path) != 0) return 1;
strncpy(path_content, path, 256);
name_content = strrchr(path_content, '/');
if (!name_content) return 1; // will not happen
name_content++;
// load TMD file
if ((LoadTmdFile(tmd, path) != 0) || !getbe16(tmd->content_count))
return 1;
snprintf(name_content, 256 - (name_content - path_content),
(memcmp(tmd->title_id, dlc_tid_high, sizeof(dlc_tid_high)) == 0) ? "00000000/%08lx.app" : "%08lx.app", getbe32(chunk->id));
return LoadSmdhFromGameFile(path_content, smdh); return LoadSmdhFromGameFile(path_content, smdh);
} }
@ -1437,6 +1443,12 @@ u32 ShowNdsFileTitleInfo(const char* path) {
u32 ShowGameFileTitleInfo(const char* path) { u32 ShowGameFileTitleInfo(const char* path) {
Smdh* smdh = (Smdh*) (void*) TEMP_BUFFER; Smdh* smdh = (Smdh*) (void*) TEMP_BUFFER;
char path_content[256];
if (IdentifyFileType(path) & GAME_TMD) {
if (GetTmdContentPath(path_content, path) != 0) return 1;
path = path_content;
}
// try loading SMDH, then try NDS // try loading SMDH, then try NDS
if (LoadSmdhFromGameFile(path, smdh) == 0) if (LoadSmdhFromGameFile(path, smdh) == 0)
return ShowSmdhTitleInfo(smdh); return ShowSmdhTitleInfo(smdh);
@ -1839,24 +1851,7 @@ u32 GetGoodName(char* name, const char* path, bool quick) {
char path_content[256]; char path_content[256];
if (type_donor & GAME_TMD) { if (type_donor & GAME_TMD) {
const u8 dlc_tid_high[] = { DLC_TID_HIGH }; if (GetTmdContentPath(path_content, path) != 0) return 1;
TitleMetaData* tmd = (TitleMetaData*) TEMP_BUFFER;
TmdContentChunk* chunk = (TmdContentChunk*) (tmd + 1);
// content path string
char* name_content;
strncpy(path_content, path_donor, 256);
name_content = strrchr(path_content, '/');
if (!name_content) return 1; // will not happen
name_content++;
// load TMD file
if ((LoadTmdFile(tmd, path_donor) != 0) || !getbe16(tmd->content_count))
return 1;
snprintf(name_content, 256 - (name_content - path_content),
(memcmp(tmd->title_id, dlc_tid_high, sizeof(dlc_tid_high)) == 0) ? "00000000/%08lx.app" : "%08lx.app", getbe32(chunk->id));
// new donor type
path_donor = path_content; path_donor = path_content;
type_donor = IdentifyFileType(path_donor); type_donor = IdentifyFileType(path_donor);
} }

View File

@ -31,9 +31,9 @@ u32 ValidateTwlHeader(TwlHeader* twl) {
u32 LoadTwlMetaData(const char* path, TwlHeader* hdr, TwlIconData* icon) { u32 LoadTwlMetaData(const char* path, TwlHeader* hdr, TwlIconData* icon) {
u8 ntr_header[0x200]; // we only need the NTR header (ignore TWL stuff) u8 ntr_header[0x200]; // we only need the NTR header (ignore TWL stuff)
TwlHeader* twl = hdr ? hdr : (TwlHeader*) ntr_header; TwlHeader* twl = hdr ? hdr : (TwlHeader*) ntr_header;
u32 hdr_size = hdr ? sizeof(TwlHeader) : 0x200; // load full header if bufefr provided u32 hdr_size = hdr ? sizeof(TwlHeader) : 0x200; // load full header if buffer provided
UINT br; UINT br;
if ((fvx_qread(path, ntr_header, 0, hdr_size, &br) != FR_OK) || (br != hdr_size) || if ((fvx_qread(path, twl, 0, hdr_size, &br) != FR_OK) || (br != hdr_size) ||
(ValidateTwlHeader(twl) != 0)) (ValidateTwlHeader(twl) != 0))
return 1; return 1;
if (!icon) return 0; // done if icon data is not required if (!icon) return 0; // done if icon data is not required