mirror of
https://github.com/d0k3/GodMode9.git
synced 2025-06-26 13:42:47 +00:00
Handle buffers via common.h file
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@ -36,6 +36,27 @@
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((((u64) getle32(d+4))<<32) | ((u64) getle32(d)))
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#define align(v,a) \
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(((v) % (a)) ? ((v) + (a) - ((v) % (a))) : (v))
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// GodMode9 version
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#define VERSION "0.7.4"
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// buffer area defines (in use by godmode.c)
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#define DIR_BUFFER (0x21000000)
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#define WORK_BUFFER ((u8*)0x21100000)
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#define DIR_BUFFER_SIZE (0x100000)
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#define WORK_BUFFER_SIZE (0x100000)
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// buffer area defines (in use by fs.c)
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#define MAIN_BUFFER ((u8*)0x21200000)
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#define MAIN_BUFFER_SIZE (0x100000) // must be multiple of 0x200
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// buffer area defines (in use by nand.c)
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#define NAND_BUFFER ((u8*)0x21300000)
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#define NAND_BUFFER_SIZE (0x100000) // must be multiple of 0x200
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// buffer area defines (in use by sddata.c)
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#define SDCRYPT_BUFFER ((u8*)0x21400000)
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#define SDCRYPT_BUFFER_SIZE (0x100000)
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// buffer area defines (in use by cia.c)
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#define GAME_BUFFER ((u8*)0x21500000)
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#define GAME_BUFFER_SIZE (0x100000)
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inline u32 strchrcount(const char* str, char symbol) {
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u32 count = 0;
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@ -7,9 +7,6 @@
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#include "sdmmc.h"
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#include "ff.h"
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#define MAIN_BUFFER ((u8*)0x21200000)
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#define MAIN_BUFFER_SIZE (0x100000) // must be multiple of 0x200
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#define NORM_FS 10
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#define VIRT_FS 7
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@ -7,12 +7,8 @@
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#include "virtual.h"
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#include "image.h"
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#define VERSION "0.7.3"
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#define N_PANES 2
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#define WORK_BUFFER ((u8*)0x21100000)
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#define COLOR_TOP_BAR ((GetWritePermissions() & (PERM_A9LH&~PERM_SYSNAND)) ? COLOR_DARKRED : (GetWritePermissions() & PERM_SYSNAND) ? COLOR_RED : (GetWritePermissions() & PERM_MEMORY) ? COLOR_BRIGHTBLUE : (GetWritePermissions() & (PERM_EMUNAND|PERM_IMAGE)) ? COLOR_BRIGHTYELLOW : GetWritePermissions() ? COLOR_BRIGHTGREEN : COLOR_WHITE)
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#define COLOR_SIDE_BAR COLOR_DARKGREY
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#define COLOR_MARKED COLOR_TINTEDYELLOW
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@ -522,9 +518,9 @@ u32 GodMode() {
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u32 exit_mode = GODMODE_EXIT_REBOOT;
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// reserve 480kB for DirStruct, 64kB for PaneData, just to be safe
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static DirStruct* current_dir = (DirStruct*) 0x21000000;
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static DirStruct* clipboard = (DirStruct*) 0x21078000;
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static PaneData* panedata = (PaneData*) 0x210F0000;
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static DirStruct* current_dir = (DirStruct*) (DIR_BUFFER + 0x00000);
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static DirStruct* clipboard = (DirStruct*) (DIR_BUFFER + 0x78000);
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static PaneData* panedata = (PaneData*) (DIR_BUFFER + 0xF0000);
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PaneData* pane = panedata;
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char current_path[256] = { 0x00 };
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@ -6,8 +6,6 @@
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#include "nand.h"
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#include "image.h"
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#define NAND_BUFFER ((u8*)0x21300000)
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#define NAND_BUFFER_SIZE (0x100000) // must be multiple of 0x200
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#define NAND_MIN_SECTORS ((GetUnitPlatform() == PLATFORM_N3DS) ? 0x26C000 : 0x1D7800)
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static u8 slot0x05KeyY[0x10] = { 0x00 }; // need to load this from FIRM0 / external file
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@ -2,9 +2,6 @@
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#include "aes.h"
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#include "sha.h"
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#define SDCRYPT_BUFFER ((u8*)0x21400000)
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#define SDCRYPT_BUFFER_SIZE (0x100000)
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#define NUM_ALIAS_DRV 2
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#define NUM_FILCRYPTINFO 16
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