mirror of
https://github.com/d0k3/GodMode9.git
synced 2025-06-25 21:22:47 +00:00
Update README.md to match current VRAM drive info (#815)
This commit is contained in:
parent
723529e2d8
commit
b7c97af144
@ -41,7 +41,7 @@ Build `GodMode9.firm` via `make firm`. This requires [firmtool](https://github.c
|
|||||||
|
|
||||||
You may run `make release` to get a nice, release-ready package of all required files. To build __SafeMode9__ (a bricksafe variant of GodMode9, with limited write permissions) instead of GodMode9, compile with `make FLAVOR=SafeMode9`. To switch screens, compile with `make SWITCH_SCREENS=1`. For additional customization, you may choose the internal font by replacing `font_default.frf` inside the `data` directory. You may also hardcode the brightness via `make FIXED_BRIGHTNESS=x`, whereas `x` is a value between 0...15.
|
You may run `make release` to get a nice, release-ready package of all required files. To build __SafeMode9__ (a bricksafe variant of GodMode9, with limited write permissions) instead of GodMode9, compile with `make FLAVOR=SafeMode9`. To switch screens, compile with `make SWITCH_SCREENS=1`. For additional customization, you may choose the internal font by replacing `font_default.frf` inside the `data` directory. You may also hardcode the brightness via `make FIXED_BRIGHTNESS=x`, whereas `x` is a value between 0...15.
|
||||||
|
|
||||||
Further customization is possible by hardcoding `aeskeydb.bin` (just put the file into the `data` folder when compiling). All files put into the `data` folder will turn up in the `V:` drive, but keep in mind there's a hard 3MB limit for all files inside, including overhead. A standalone script runner is compiled by providing `autorun.gm9` (again, in the `data` folder) and building with `make SCRIPT_RUNNER=1`. There's more possibility for customization, read the Makefiles to learn more.
|
Further customization is possible by hardcoding `aeskeydb.bin` (just put the file into the `data` folder when compiling). All files put into the `data` folder will turn up in the `V:` drive, but keep in mind there's a hard 256KiB limit for all files inside, including overhead. A standalone script runner is compiled by providing `autorun.gm9` (again, in the `data` folder) and building with `make SCRIPT_RUNNER=1`. There's more possibility for customization, read the Makefiles to learn more.
|
||||||
|
|
||||||
To build a .firm signed with SPI boot keys (for ntrboot and the like), run `make NTRBOOT=1`. You may need to rename the output files if the ntrboot installer you use uses hardcoded filenames. Some features such as boot9 / boot11 access are not currently available from the ntrboot environment.
|
To build a .firm signed with SPI boot keys (for ntrboot and the like), run `make NTRBOOT=1`. You may need to rename the output files if the ntrboot installer you use uses hardcoded filenames. Some features such as boot9 / boot11 access are not currently available from the ntrboot environment.
|
||||||
|
|
||||||
@ -92,7 +92,7 @@ GodMode9 provides access to system data via drives, a listing of what each drive
|
|||||||
* __`K: AESKEYDB IMAGE`__: An `aeskeydb.bin` image can be mounted and accessed via this drive. The drive shows all keys inside the aeskeydb.bin. This is read-only.
|
* __`K: AESKEYDB IMAGE`__: An `aeskeydb.bin` image can be mounted and accessed via this drive. The drive shows all keys inside the aeskeydb.bin. This is read-only.
|
||||||
* __`T: TICKET.DB IMAGE / BDRI IMAGE`__: Ticket database files can be mounted and accessed via this drive. This provides easy and quick access to all tickets inside the `ticket.db`. This drive also provides access to other BDRI images, such as the Title database (`title.db`).
|
* __`T: TICKET.DB IMAGE / BDRI IMAGE`__: Ticket database files can be mounted and accessed via this drive. This provides easy and quick access to all tickets inside the `ticket.db`. This drive also provides access to other BDRI images, such as the Title database (`title.db`).
|
||||||
* __`M: MEMORY VIRTUAL`__: This provides access to various memory regions. This is protected by a special write permission, and caution is advised when doing modifications inside this drive. This drive also gives access to `boot9.bin`, `boot11.bin` (boot9strap only) and `otp.mem` (sighaxed systems only).
|
* __`M: MEMORY VIRTUAL`__: This provides access to various memory regions. This is protected by a special write permission, and caution is advised when doing modifications inside this drive. This drive also gives access to `boot9.bin`, `boot11.bin` (boot9strap only) and `otp.mem` (sighaxed systems only).
|
||||||
* __`V: VRAM VIRTUAL`__: This drive resides in the first VRAM bank and contains files essential to GodMode9. The font (in FRF format), the splash logo (in PNG format) and the readme file are found there, as well as any file that is provided inside the `data` folder at build time. This is read-only.
|
* __`V: VRAM VIRTUAL`__: This drive resides in part of ARM9 internal memory and contains files essential to GodMode9. The font (in FRF format), the splash logo (in PNG format) and the readme file are found there, as well as any file that is provided inside the `data` folder at build time. This is read-only.
|
||||||
* __`Y: TITLE MANAGER`__: The title manager is accessed via the HOME menu and provides easy access to all installed titles.
|
* __`Y: TITLE MANAGER`__: The title manager is accessed via the HOME menu and provides easy access to all installed titles.
|
||||||
* __`Z: LAST SEARCH`__: After a search operation, search results are found inside this drive. The drive can be accessed at a later point to return to the former search results.
|
* __`Z: LAST SEARCH`__: After a search operation, search results are found inside this drive. The drive can be accessed at a later point to return to the former search results.
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user