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arm9/lua/gm9internalfs: support sig_check in fs.verify
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@ -618,13 +618,18 @@ static int internalfs_allow(lua_State* L) {
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};
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static int internalfs_verify(lua_State* L) {
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CheckLuaArgCount(L, 1, "_fs.verify");
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bool extra = CheckLuaArgCountPlusExtra(L, 1, "_fs.verify");
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const char* path = luaL_checkstring(L, 1);
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bool res;
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u32 flags = 0;
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if (extra) {
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flags = GetFlagsFromTable(L, 2, flags, SIG_CHECK);
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}
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u64 filetype = IdentifyFileType(path);
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if (filetype & IMG_NAND) res = (ValidateNandDump(path) == 0);
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else res = (VerifyGameFile(path, false) == 0);
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else res = (VerifyGameFile(path, flags & SIG_CHECK) == 0);
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lua_pushboolean(L, res);
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return 1;
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@ -13,10 +13,11 @@
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#define INCLUDE_DIRS (1UL<<15)
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#define EXPLORER (1UL<<16)
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#define ENCRYPTED (1UL<<17)
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#define SIG_CHECK (1UL<<18)
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#define FLAGS_STR "no_cancel", "silent", "calc_sha", "sha1", "skip", "overwrite", "append", "all", "recursive", "to_emunand", "legit", "first", "include_dirs", "explorer", "encrypted"
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#define FLAGS_CONSTS NO_CANCEL, SILENT, CALC_SHA, USE_SHA1, SKIP_ALL, OVERWRITE_ALL, APPEND_ALL, ASK_ALL, RECURSIVE, TO_EMUNAND, LEGIT, FIND_FIRST, INCLUDE_DIRS, EXPLORER, ENCRYPTED
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#define FLAGS_COUNT 15
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#define FLAGS_STR "no_cancel", "silent", "calc_sha", "sha1", "skip", "overwrite", "append", "all", "recursive", "to_emunand", "legit", "first", "include_dirs", "explorer", "encrypted", "sig_check"
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#define FLAGS_CONSTS NO_CANCEL, SILENT, CALC_SHA, USE_SHA1, SKIP_ALL, OVERWRITE_ALL, APPEND_ALL, ASK_ALL, RECURSIVE, TO_EMUNAND, LEGIT, FIND_FIRST, INCLUDE_DIRS, EXPLORER, ENCRYPTED, SIG_CHECK
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#define FLAGS_COUNT 16
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#define LUASCRIPT_EXT "lua"
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#define LUASCRIPT_MAX_SIZE STD_BUFFER_SIZE
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