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https://github.com/d0k3/GodMode9.git
synced 2025-06-25 21:22:47 +00:00
Added hidden / undocumented alternative bootmode
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parent
30774a09d9
commit
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4
Makefile
4
Makefile
@ -60,6 +60,10 @@ ifeq ($(AL3X10MODE),1)
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CFLAGS += -DAL3X10MODE
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endif
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ifeq ($(SALTMODE),1)
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CFLAGS += -DSALTMODE
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endif
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ifeq ($(SWITCH_SCREENS),1)
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CFLAGS += -DSWITCH_SCREENS
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endif
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@ -27,6 +27,7 @@
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#include "rtc.h"
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#include "power.h"
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#include "vff.h"
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#include QLZ_SPLASH_H
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#ifdef AUTORUN_SCRIPT
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#include "autorun_gm9.h"
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@ -58,6 +59,10 @@
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#define BOOTFIRM_PATHS "0:/bootonce.firm", "0:/boot.firm", "1:/boot.firm"
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#define BOOTFIRM_TEMPS 0x1 // bits mark paths as temporary
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#ifdef SALTMODE // ShadowHand's own bootmenu key override
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#define BOOTMENU_KEY BUTTON_START
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#endif
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typedef struct {
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char path[256];
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u32 cursor;
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@ -1680,10 +1685,17 @@ u32 GodMode(bool is_b9s) {
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else if (!is_b9s && !IS_SIGHAX) disp_mode = "oldloader mode";
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else if (!is_b9s && IS_SIGHAX && (boot_origin & BOOT_NTRBOOT)) disp_mode = "ntrboot mode";
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// else if (!is_b9s || !IS_SIGHAX) disp_mode = "unknown mode";
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bool show_splash = true;
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#ifdef SALTMODE
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if (bootmenu) disp_mode = "bootmenu mode";
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show_splash = show_splash && bootmenu;
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#endif
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// show splash screen (if enabled)
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ClearScreenF(true, true, COLOR_STD_BG);
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SplashInit(disp_mode);
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u64 timer = timer_start(); // show splash
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if (show_splash) SplashInit(disp_mode);
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u64 timer = timer_start(); // for splash delay
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if ((sizeof(DirStruct) > 0x78000) || (N_PANES * sizeof(PaneData) > 0x10000)) {
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ShowPrompt(false, "Out of memory!"); // just to be safe
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@ -1724,12 +1736,11 @@ u32 GodMode(bool is_b9s) {
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ShowPrompt(false, "WARNING:\nNot running from a boot9strap\ncompatible entrypoint. Not\neverything may work as expected.\n \nProvide the recommended\naeskeydb.bin file to make this\nwarning go away.");
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}
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#ifndef AL3X10MODE
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#if !defined(AL3X10MODE) && !defined(SALTMODE)
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bootmenu = bootmenu || (bootloader && CheckButton(BOOTMENU_KEY)); // second check for boot menu keys
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while (HID_STATE & BUTTON_ANY); // don't continue while any button is held
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#endif
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while (timer_msec( timer ) < 500); // show splash for at least 0.5 sec
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if (show_splash) while (timer_msec( timer ) < 500); // show splash for at least 0.5 sec
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// bootmenu handler
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if (bootmenu) {
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