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https://github.com/d0k3/GodMode9.git
synced 2025-06-26 13:42:47 +00:00
Some minor cosmetics and improvements
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2d0abe2e49
commit
fd91427317
@ -53,7 +53,7 @@ bool FormatSDCard(u64 hidden_mb, u32 cluster_size, const char* label) {
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memcpy(mbrdata + 0x18, &emu_sector, 4);
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memcpy(mbrdata + 0x1C, &emu_size, 4);
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memcpy(mbr + 0x1BE, mbrdata, 0x42);
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if (hidden_mb) memcpy(mbr, "GATEWAYNAND", 12);
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if (hidden_mb) memcpy(mbr, "GATEWAYNAND", 12); // legacy
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else memset(mbr + 0x1CE, 0, 0x10);
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// one last warning....
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@ -14,7 +14,7 @@
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u32 GetOutputPath(char* dest, const char* path, const char* ext) {
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// special handling for input from title directories (somewhat hacky)
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if ((strspn(path, "AB147") > 0) && (strncmp(path + 1, ":/title/", 8) == 0)) {
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if (strncmp(path + 1, ":/title/", 8) == 0) {
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u32 tid_high, tid_low, app_id;
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char drv;
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if (((sscanf(path, "%c:/title/%08lx/%08lx/content/%08lx", &drv, &tid_high, &tid_low, &app_id) == 4) &&
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@ -46,9 +46,10 @@ u32 BuildFakeTmd(TitleMetaData* tmd, u8* title_id, u32 n_contents, u32 save_size
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memcpy(tmd->title_id, title_id, 8);
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tmd->title_type[3] = 0x40; // whatever
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for (u32 i = 0; i < 4; i++) tmd->save_size[i] = (save_size >> (i*8)) & 0xFF; // little endian?
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tmd->content_count[1] = (u8) n_contents;
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tmd->content_count[0] = (u8) ((n_contents >> 8) & 0xFF);
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tmd->content_count[1] = (u8) (n_contents & 0xFF);
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memset(tmd->contentinfo_hash, 0xFF, 0x20); // placeholder (hash)
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tmd->contentinfo[0].cmd_count[1] = (u8) n_contents;
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memcpy(tmd->contentinfo[0].cmd_count, tmd->content_count, 2);
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memset(tmd->contentinfo[0].hash, 0xFF, 0x20); // placeholder (hash)
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// nothing to do for content list (yet)
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@ -2,7 +2,7 @@
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#include "common.h"
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#define TMD_MAX_CONTENTS 256 // theme CIAs contain maximum 100 themes + 1 index content
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#define TMD_MAX_CONTENTS 255 // theme CIAs contain maximum 100 themes + 1 index content
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#define TMD_SIZE_MIN sizeof(TitleMetaData)
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#define TMD_SIZE_MAX (sizeof(TitleMetaData) + (TMD_MAX_CONTENTS*sizeof(TmdContentChunk)))
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@ -1043,7 +1043,7 @@ u32 FileHandlerMenu(char* current_path, u32* cursor, u32* scroll, DirStruct* cur
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u32 HomeMoreMenu(char* current_path, DirStruct* current_dir, DirStruct* clipboard) {
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const char* optionstr[8];
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const char* promptstr = "HOME more.. menu.\nSelect action:";
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const char* promptstr = "HOME more... menu.\nSelect action:";
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u32 n_opt = 0;
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int sdformat = ++n_opt;
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int bonus = (GetNandUnusedSectors(NAND_SYSNAND) > 0x2000) ? (int) ++n_opt : -1; // 4MB minsize
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@ -1111,9 +1111,9 @@ u32 HomeMoreMenu(char* current_path, DirStruct* current_dir, DirStruct* clipboar
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user_select = (n_opt > 1) ? ShowSelectPrompt(n_opt, optionstr, promptstr) : n_opt;
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if (user_select > 0) {
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u32 flags = BUILD_PATH | CALC_SHA;
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ShowPrompt(false, "NAND backup: %s",
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(PathCopy(OUTPUT_PATH, (user_select == sys) ? "S:/nand.bin" : "E:/nand.bin", &flags)) ?
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"success" : "failed");
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if (PathCopy(OUTPUT_PATH, (user_select == sys) ? "S:/nand.bin" : "E:/nand.bin", &flags))
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ShowPrompt(false, "NAND backup written to " OUTPUT_PATH);
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else ShowPrompt(false, "NAND backup failed");
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GetDirContents(current_dir, current_path);
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return 0;
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}
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@ -325,7 +325,7 @@ bool BuildVGameCiaDir(void) {
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for (u32 i = 0; (i < content_count) && (i < TMD_MAX_CONTENTS); i++) {
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u64 size = getbe64(content_list[i].size);
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bool is_ncch = false; // is unencrypted NCCH?
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if (!(getbe16(content_list[i].type) & 0x1)) {
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if (!(getbe16(content_list[i].type) & 0x1) && (size >= sizeof(NcchHeader))) {
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NcchHeader ncch;
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ReadImageBytes((u8*) &ncch, next_offset, sizeof(NcchHeader));
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is_ncch = (ValidateNcchHeader(&ncch) == 0);
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@ -157,7 +157,7 @@ bool GetVirtualDirContents(DirStruct* contents, char* fpath, int fnsize, const c
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bool GetVirtualFilename(char* name, const VirtualFile* vfile, u32 n_chars) {
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if (!(vfile->flags & VFLAG_LV3)) strncpy(name, vfile->name, n_chars);
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else if (!GetVGameLv3Filename(name, vfile, 256)) return false;
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else if (!GetVGameLv3Filename(name, vfile, n_chars)) return false;
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return true;
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}
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