mirror of
https://github.com/d0k3/GodMode9.git
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494 lines
22 KiB
C
494 lines
22 KiB
C
// C port of byuu's \nall\beat\patch.hpp and \multi.hpp, which were released under GPLv3
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// https://github.com/eai04191/beat/blob/master/nall/beat/patch.hpp
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// https://github.com/eai04191/beat/blob/master/nall/beat/multi.hpp
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// Ported by Hyarion for use with VirtualFatFS
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#include "bps.h"
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#include "common.h"
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#include "crc32.h"
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#include "fsperm.h"
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#include "ui.h"
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#include "vff.h"
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#include "timer.h"
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#define chunkSize STD_BUFFER_SIZE
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typedef enum {
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BEAT_SUCCESS = 0,
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BEAT_PATCH_TOO_SMALL,
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BEAT_PATCH_INVALID_HEADER,
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BEAT_SOURCE_TOO_SMALL,
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BEAT_TARGET_TOO_SMALL,
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BEAT_SOURCE_CHECKSUM_INVALID,
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BEAT_TARGET_CHECKSUM_INVALID,
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BEAT_PATCH_CHECKSUM_INVALID,
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BEAT_BPM_CHECKSUM_INVALID,
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BEAT_INVALID_FILE_PATH,
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BEAT_CANCELED,
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BEAT_MEMORY
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} BPSRESULT;
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typedef enum {
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BEAT_SOURCEREAD = 0,
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BEAT_TARGETREAD,
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BEAT_SOURCECOPY,
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BEAT_TARGETCOPY
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} BPSMODE;
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typedef enum {
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BEAT_CREATEPATH = 0,
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BEAT_CREATEFILE,
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BEAT_MODIFYFILE,
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BEAT_MIRRORFILE
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} BPMACTION;
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typedef enum {
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BEAT_PATCH = 1,
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BEAT_SOURCE,
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BEAT_TARGET
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} BEATFILEID;
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typedef struct {
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u8* data;
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u32 size;
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u64 time;
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} DataChunk;
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typedef struct {
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FIL file;
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u8 id;
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u32 size;
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u32 checksum;
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u32 checksumNeeded;
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u32 currOffset;
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u32 relOffset;
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DataChunk dataChunks[];
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} BeatFile;
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BeatFile *patch;
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BeatFile *source;
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BeatFile *target;
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bool bpmIsActive;
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u32 bpsSize;
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u32 bpsChecksum;
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u64 timer;
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u64 timerLastCheck;
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char progressText[256];
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BeatFile* initFile(const char *path, u8 id, u64 targetSize) {
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u32 numChunks;
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if (id != BEAT_TARGET) {
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FIL f;
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if (fvx_open(&f, path, FA_READ) != FR_OK) return NULL;
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numChunks = fvx_size(&f) / chunkSize;
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fvx_close(&f);
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} else numChunks = targetSize / chunkSize;
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BeatFile *bf = malloc(offsetof(BeatFile, dataChunks) + ((numChunks + 1) * sizeof(DataChunk)));
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if (id == BEAT_TARGET) {
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if (fvx_open(&bf->file, path, FA_CREATE_ALWAYS | FA_WRITE | FA_READ) != FR_OK) return NULL;
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fvx_lseek(&bf->file, targetSize); fvx_lseek(&bf->file, 0);
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} else if (fvx_open(&bf->file, path, FA_READ) != FR_OK) return NULL;
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bf->id = id; bf->size = fvx_size(&bf->file);
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bf->checksum = ~0; bf->checksumNeeded = 0;
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bf->currOffset = 0; bf->relOffset = 0;
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for (UINT n = 0; n <= numChunks; n++) {
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bf->dataChunks[n].data = NULL;
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bf->dataChunks[n].size = ((n == numChunks) ? (bf->size % chunkSize) : chunkSize);
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bf->dataChunks[n].time = timer;
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}
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return bf;
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}
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bool checksumChunk(BeatFile *bf, u32 chunkNum) {
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u32 trimLen = 0;
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if (bf->id == BEAT_PATCH) {
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u32 chunkEnd = (chunkNum * chunkSize) + bf->dataChunks[chunkNum].size;
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u32 patchEnd = bf->size - 4;
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if (chunkEnd > patchEnd) trimLen = chunkEnd - patchEnd;
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} else if (bf->id == BEAT_TARGET) {
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fvx_lseek(&bf->file, chunkNum * chunkSize);
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if (fvx_write(&bf->file, bf->dataChunks[chunkNum].data, bf->dataChunks[chunkNum].size, NULL) != FR_OK) return false;
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}
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bf->checksum = crc32_calculate(bf->checksum, bf->dataChunks[chunkNum].data, bf->dataChunks[chunkNum].size - trimLen);
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bf->checksumNeeded++;
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return true;
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}
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bool freeChunk(BeatFile *bf, u32 chunkNum) {
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if (chunkNum == bf->checksumNeeded && !checksumChunk(bf, chunkNum)) return false;
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free(bf->dataChunks[chunkNum].data);
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bf->dataChunks[chunkNum].data = NULL;
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return true;
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}
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bool freeOldestChunk() {
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BeatFile *fid; u32 chunkNum; u64 chunkTime = UINT64_MAX;
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for (UINT n = 0; n <= source->size / chunkSize; n++) {
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if (source->dataChunks[n].data && source->dataChunks[n].time < chunkTime) {
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fid = source; chunkNum = n; chunkTime = source->dataChunks[n].time;
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}
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}
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for (UINT n = 0; n <= target->size / chunkSize; n++) {
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if (target->dataChunks[n].data && target->dataChunks[n].time < chunkTime && n != (target->currOffset / chunkSize)) {
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fid = target; chunkNum = n; chunkTime = target->dataChunks[n].time;
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}
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}
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if (chunkTime != UINT64_MAX) return freeChunk(fid, chunkNum);
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else return false;
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}
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bool readChunk(BeatFile *bf, u32 chunkNum) {
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if (bf->id == BEAT_PATCH) { // the patch is read linearly, so previous chunks can be freed immediately
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for (UINT n = 0; n < chunkNum; n++) {
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if (bf->dataChunks[n].data) freeChunk(bf, n);
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}
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}
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if (bf->dataChunks[chunkNum].size == 0) return true;
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bf->dataChunks[chunkNum].data = malloc(bf->dataChunks[chunkNum].size);
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while (!bf->dataChunks[chunkNum].data) { // free chunks in order from least recently accessed to most recently accessed until we are no longer out of memory
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if (!freeOldestChunk()) return false;
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bf->dataChunks[chunkNum].data = malloc(bf->dataChunks[chunkNum].size);
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}
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fvx_lseek(&bf->file, chunkNum * chunkSize);
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if (fvx_read(&bf->file, bf->dataChunks[chunkNum].data, bf->dataChunks[chunkNum].size, NULL) != FR_OK) return false;
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if (bf->id == BEAT_SOURCE && chunkNum == bf->checksumNeeded && !checksumChunk(bf, chunkNum)) return false; // checksum source as soon as possible
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if (bf->id == BEAT_TARGET && chunkNum == bf->checksumNeeded + 1 && !checksumChunk(bf, chunkNum - 1)) return false; // write and checksum target as soon as possible
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bf->dataChunks[chunkNum].time = timer_ticks(timer);
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return true;
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}
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u32 closeFile(BeatFile *bf) {
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for (UINT n = 0; n <= bf->size / chunkSize; n++) {
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if (bf->dataChunks[n].data) freeChunk(bf, n);
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}
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fvx_close(&bf->file);
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u32 checksum = ~bf->checksum;
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free(bf);
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return checksum;
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}
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int fatalError(int errcode) {
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switch(errcode) {
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case BEAT_PATCH_TOO_SMALL:
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ShowPrompt(false, "%s\nThe patch is too small to be a valid BPS file.", progressText); break;
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case BEAT_PATCH_INVALID_HEADER:
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ShowPrompt(false, "%s\nThe patch is not a valid BPS file.", progressText); break;
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case BEAT_SOURCE_TOO_SMALL:
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ShowPrompt(false, "%s\nThe file being patched is smaller than expected.", progressText); break;
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case BEAT_TARGET_TOO_SMALL:
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ShowPrompt(false, "%s\nThere is not enough space for the patched file.", progressText); break;
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case BEAT_SOURCE_CHECKSUM_INVALID:
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ShowPrompt(false, "%s\nThe file being patched does not match its checksum.", progressText); break;
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case BEAT_TARGET_CHECKSUM_INVALID:
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ShowPrompt(false, "%s\nThe patched file does not match its checksum.", progressText); break;
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case BEAT_PATCH_CHECKSUM_INVALID:
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ShowPrompt(false, "%s\nThe BPS patch file does not match its checksum.", progressText); break;
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case BEAT_BPM_CHECKSUM_INVALID:
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ShowPrompt(false, "%s\nThe BPM patch file does not match its checksum.", progressText); break;
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case BEAT_INVALID_FILE_PATH:
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ShowPrompt(false, "%s\nThe requested file path was invalid.", progressText); break;
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case BEAT_CANCELED:
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ShowPrompt(false, "%s\nPatching canceled.", progressText); break;
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case BEAT_MEMORY:
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ShowPrompt(false, "%s\nNot enough memory.", progressText); break;
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}
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if (patch) { closeFile(patch); patch = NULL; }
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if (source) { closeFile(source); source = NULL; }
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if (target) { closeFile(target); target = NULL; }
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return errcode;
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}
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bool beatCopy(const char* inName, const char* outName, u32 offset, u32 length) {
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FIL inFile, outFile;
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if (fvx_open(&inFile, inName, FA_READ) != FR_OK ||
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fvx_open(&outFile, outName, FA_CREATE_ALWAYS | FA_WRITE | FA_READ) != FR_OK)
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return false;
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fvx_lseek(&inFile, offset);
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if (length == 0) length = fvx_size(&inFile);
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u32 bufsiz = min(STD_BUFFER_SIZE, length);
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u8* buffer = malloc(bufsiz);
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if (!buffer) return false;
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bool ret = true;
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for (u64 pos = 0; (pos < length) && ret; pos += bufsiz) {
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UINT read_bytes = min(bufsiz, length - pos);
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UINT bytes_read = read_bytes;
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if ((fvx_read(&inFile, buffer, read_bytes, &bytes_read) != FR_OK) || (read_bytes != bytes_read)) ret = false;
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if (ret && fvx_write(&outFile, buffer, read_bytes, &bytes_read) != FR_OK) ret = false;
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}
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fvx_close(&inFile);
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fvx_close(&outFile);
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free(buffer);
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return ret;
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}
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u8 beatRead() {
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if (!patch->dataChunks[patch->currOffset / chunkSize].data) readChunk(patch, patch->currOffset / chunkSize);
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u8 buf = patch->dataChunks[patch->currOffset / chunkSize].data[patch->currOffset % chunkSize];
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bpsChecksum = crc32_adjust(bpsChecksum, buf);
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patch->currOffset++; patch->relOffset++;
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return buf;
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}
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u64 beatReadNumber() {
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u64 data = 0, shift = 1;
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while(true) {
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u8 x = beatRead();
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data += (x & 0x7f) * shift;
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if(x & 0x80) break;
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shift <<= 7;
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data += shift;
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}
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return data;
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}
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u32 beatReadChecksum() {
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u32 checksum = 0;
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checksum |= beatRead() << 0;
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checksum |= beatRead() << 8;
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checksum |= beatRead() << 16;
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checksum |= beatRead() << 24;
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return checksum;
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}
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bool beatReadString(u32 length, char text[]) {
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char strBuf[256];
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for(u32 i = 0; i < length; i++) { strBuf[min(i, 255)] = beatRead(); }
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strBuf[min(length, 255)] = '\0';
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snprintf(text, length+1, "%s", strBuf);
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return true;
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}
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void findNewOffset(BeatFile *bf) {
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int offset = beatReadNumber();
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bool negative = offset & 1;
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offset >>= 1;
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if (negative) offset = -offset;
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bf->relOffset += offset;
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}
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int ApplyBeatPatch(const char* targetName) {
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bpsChecksum = ~0;
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patch->relOffset = 0;
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if(bpsSize < 19) return fatalError(BEAT_PATCH_TOO_SMALL);
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char header[5];
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beatReadString(4, header);
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if (strcmp(header, "BPS1") != 0) return fatalError(BEAT_PATCH_INVALID_HEADER);
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u64 patchSourceSize = beatReadNumber(patch);
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u64 patchTargetSize = beatReadNumber(patch);
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u64 patchMetaSize = beatReadNumber(patch);
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char metadata[256];
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beatReadString(patchMetaSize, metadata);
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target = initFile(targetName, BEAT_TARGET, patchTargetSize);
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if (!target) return fatalError(BEAT_INVALID_FILE_PATH);
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if (patchSourceSize > source->size) return fatalError(BEAT_SOURCE_TOO_SMALL);
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if (patchTargetSize > target->size) return fatalError(BEAT_TARGET_TOO_SMALL);
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bool chunkedPatch = chunkSize < patch->size;
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bool chunkedSource = chunkSize < source->size;
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bool chunkedTarget = chunkSize < target->size;
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bool chunkedCopy = chunkedPatch || chunkedSource || chunkedTarget;
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if ((!chunkedSource && !readChunk(source, 0)) ||
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(!chunkedTarget && !readChunk(target, 0)))
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return fatalError(BEAT_MEMORY);
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while(patch->relOffset < bpsSize - 12) {
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if (!ShowProgress(patch->currOffset, patch->size, progressText)) {
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if (ShowPrompt(true, "%s\nB button detected. Cancel?", progressText)) return fatalError(BEAT_CANCELED);
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ShowProgress(0, patch->size, progressText);
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ShowProgress(patch->currOffset, patch->size, progressText);
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}
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UINT length = beatReadNumber(patch);
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UINT mode = length & 3;
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length = (length >> 2) + 1;
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if (mode == BEAT_SOURCECOPY) { findNewOffset(source); }
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else if (mode == BEAT_TARGETCOPY) { findNewOffset(target); }
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if (!chunkedCopy) { // if all three files are smaller than 1 MB, no memory management is required
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switch (mode) {
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case BEAT_SOURCEREAD:
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memcpy(&target->dataChunks[0].data[target->currOffset], &source->dataChunks[0].data[target->currOffset], length);
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target->currOffset += length; source->currOffset += length;
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break;
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case BEAT_TARGETREAD:
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memcpy(&target->dataChunks[0].data[target->currOffset], &patch->dataChunks[0].data[patch->currOffset], length);
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if (bpmIsActive) bpsChecksum = crc32_calculate(bpsChecksum, &patch->dataChunks[0].data[patch->currOffset], length);
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target->currOffset += length; patch->currOffset += length; patch->relOffset += length;
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break;
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case BEAT_SOURCECOPY:
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memcpy(&target->dataChunks[0].data[target->currOffset], &source->dataChunks[0].data[source->relOffset], length);
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target->currOffset += length; source->relOffset += length;
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break;
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case BEAT_TARGETCOPY: // memcpy is not used due to overlapping memory regions: we may need to read data that we have just written
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while (length--) { target->dataChunks[0].data[target->currOffset++] = target->dataChunks[0].data[target->relOffset++]; }
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break;
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}
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} else { // otherwise, we have to check before each read that the 1 MB chunk of data that we want is currently read into memory
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u32 outChunk, outPos, inChunk, inPos;
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UINT maxlen; // this variable stops reads at the end of chunks
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while (length) { // and this one restarts them
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if (chunkedTarget) { // we can still optimize portions if the related file is smaller than 1 MB
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outChunk = target->currOffset / chunkSize; outPos = target->currOffset % chunkSize;
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if (!target->dataChunks[outChunk].data && !readChunk(target, outChunk)) return fatalError(BEAT_MEMORY);
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target->dataChunks[outChunk].time = timer_ticks(timer);
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maxlen = min(target->dataChunks[outChunk].size - outPos, length);
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} else { outChunk = 0; outPos = target->currOffset; maxlen = length; }
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switch (mode) {
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case BEAT_SOURCEREAD:
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if (chunkedSource) {
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if (!source->dataChunks[outChunk].data && !readChunk(source, outChunk)) return fatalError(BEAT_MEMORY);
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source->dataChunks[outChunk].time = timer_ticks(timer);
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maxlen = min(source->dataChunks[outChunk].size - outPos, maxlen);
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}
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length -= maxlen; target->currOffset += maxlen; source->currOffset += maxlen;
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memcpy(&target->dataChunks[outChunk].data[outPos], &source->dataChunks[outChunk].data[outPos], maxlen);
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break;
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case BEAT_TARGETREAD:
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if (chunkedPatch) {
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inChunk = patch->currOffset / chunkSize; inPos = patch->currOffset % chunkSize;
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if (!patch->dataChunks[inChunk].data && !readChunk(patch, inChunk)) return fatalError(BEAT_MEMORY);
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maxlen = min(patch->dataChunks[inChunk].size - inPos, maxlen);
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} else { inChunk = 0; inPos = patch->currOffset; }
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length -= maxlen; target->currOffset += maxlen; patch->currOffset += maxlen; patch->relOffset += maxlen;
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memcpy(&target->dataChunks[outChunk].data[outPos], &patch->dataChunks[inChunk].data[inPos], maxlen);
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if (bpmIsActive) bpsChecksum = crc32_calculate(bpsChecksum, &patch->dataChunks[inChunk].data[inPos], maxlen);
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break;
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case BEAT_SOURCECOPY:
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if (chunkedSource) {
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inChunk = source->relOffset / chunkSize; inPos = source->relOffset % chunkSize;
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if (!source->dataChunks[inChunk].data && !readChunk(source, inChunk)) return fatalError(BEAT_MEMORY);
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source->dataChunks[inChunk].time = timer_ticks(timer);
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maxlen = min(source->dataChunks[inChunk].size - inPos, maxlen);
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} else { inChunk = 0; inPos = source->relOffset; }
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length -= maxlen; target->currOffset += maxlen; source->relOffset += maxlen;
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memcpy(&target->dataChunks[outChunk].data[outPos], &source->dataChunks[inChunk].data[inPos], maxlen);
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break;
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case BEAT_TARGETCOPY:
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if (chunkedTarget) {
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inChunk = target->relOffset / chunkSize; inPos = target->relOffset % chunkSize;
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if (!target->dataChunks[inChunk].data && !readChunk(target, inChunk)) return fatalError(BEAT_MEMORY);
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target->dataChunks[inChunk].time = timer_ticks(timer);
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maxlen = min(target->dataChunks[inChunk].size - inPos, maxlen);
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} else { inChunk = 0; inPos = target->relOffset; }
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length -= maxlen; target->currOffset += maxlen; target->relOffset += maxlen;
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if (inChunk == outChunk) { while (maxlen--) { target->dataChunks[outChunk].data[outPos++] = target->dataChunks[inChunk].data[inPos++]; } }
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else memcpy(&target->dataChunks[outChunk].data[outPos], &target->dataChunks[inChunk].data[inPos], maxlen);
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break;
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}
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}
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}
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}
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u32 patchSourceChecksum = beatReadChecksum();
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u32 patchTargetChecksum = beatReadChecksum();
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u32 finalPatchChecksum = ~bpsChecksum;
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u32 patchPatchChecksum = beatReadChecksum();
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while (source->checksumNeeded <= source->size / chunkSize) { // not all source chunks are guaranteed to have been checksummed
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if (!source->dataChunks[source->checksumNeeded].data) readChunk(source, source->checksumNeeded);
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checksumChunk(source, source->checksumNeeded);
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}
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if (!bpmIsActive) { finalPatchChecksum = closeFile(patch); patch = NULL; }
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u32 finalSourceChecksum = closeFile(source); source = NULL;
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u32 finalTargetChecksum = closeFile(target); target = NULL;
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if(finalPatchChecksum != patchPatchChecksum) return fatalError(BEAT_PATCH_CHECKSUM_INVALID);
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if(finalSourceChecksum != patchSourceChecksum) return fatalError(BEAT_SOURCE_CHECKSUM_INVALID);
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if(finalTargetChecksum != patchTargetChecksum) return fatalError(BEAT_TARGET_CHECKSUM_INVALID);
|
|
|
|
return BEAT_SUCCESS;
|
|
}
|
|
|
|
int ApplyBPSPatch(const char* patchName, const char* sourceName, const char* targetName) {
|
|
bpmIsActive = false; timer = timer_start(); timerLastCheck = 0;
|
|
patch = initFile(patchName, BEAT_PATCH, 0); source = initFile(sourceName, BEAT_SOURCE, 0); target = NULL;
|
|
|
|
if (!CheckWritePermissions(targetName) || !patch || !source) return fatalError(BEAT_INVALID_FILE_PATH);
|
|
|
|
bpsSize = patch->size;
|
|
snprintf(progressText, 256, "%s", targetName);
|
|
return ApplyBeatPatch(targetName);
|
|
}
|
|
|
|
int ApplyBPMPatch(const char* patchName, const char* sourcePath, const char* targetPath) {
|
|
bpmIsActive = true; timer = timer_start(); timerLastCheck = 0;
|
|
patch = initFile(patchName, BEAT_PATCH, 0); source = NULL; target = NULL;
|
|
|
|
if ((!CheckWritePermissions(targetPath)) || !patch ||
|
|
((fvx_stat(targetPath, NULL) != FR_OK) && (fvx_mkdir(targetPath) != FR_OK)))
|
|
return fatalError(BEAT_INVALID_FILE_PATH);
|
|
|
|
char header[5];
|
|
beatReadString(4, header);
|
|
if (strcmp(header, "BPM1") != 0) return fatalError(BEAT_PATCH_INVALID_HEADER);
|
|
u64 metadataLength = beatReadNumber();
|
|
char metadata[256];
|
|
beatReadString(metadataLength, metadata);
|
|
|
|
while(patch->currOffset < patch->size - 4) {
|
|
u64 encoding = beatReadNumber(patch);
|
|
unsigned int action = encoding & 3;
|
|
unsigned int targetLength = (encoding >> 2) + 1;
|
|
char targetName[256];
|
|
beatReadString(targetLength, targetName);
|
|
snprintf(progressText, 256, "%s", targetName);
|
|
|
|
if (!ShowProgress(patch->currOffset, patch->size, progressText)) {
|
|
if (ShowPrompt(true, "%s\nB button detected. Cancel?", progressText)) return fatalError(BEAT_CANCELED);
|
|
ShowProgress(0, patch->size, progressText);
|
|
ShowProgress(patch->currOffset, patch->size, progressText);
|
|
}
|
|
|
|
if(action == BEAT_CREATEPATH) {
|
|
char newPath[256];
|
|
snprintf(newPath, 256, "%s/%s", targetPath, targetName);
|
|
if ((fvx_stat(newPath, NULL) != FR_OK) && (fvx_mkdir(newPath) != FR_OK)) return fatalError(BEAT_INVALID_FILE_PATH);
|
|
} else if(action == BEAT_CREATEFILE) {
|
|
char newPath[256];
|
|
snprintf(newPath, 256, "%s/%s", targetPath, targetName);
|
|
u64 fileSize = beatReadNumber();
|
|
if (!beatCopy(patchName, newPath, patch->currOffset, fileSize)) return fatalError(BEAT_INVALID_FILE_PATH);
|
|
patch->currOffset += fileSize;
|
|
while (patch->checksumNeeded <= patch->currOffset / chunkSize) {
|
|
if (!patch->dataChunks[patch->checksumNeeded].data) readChunk(patch, patch->checksumNeeded);
|
|
checksumChunk(patch, patch->checksumNeeded);
|
|
}
|
|
beatReadChecksum();
|
|
} else {
|
|
encoding = beatReadNumber();
|
|
char originPath[256], sourceName[256], oldPath[256], newPath[256];
|
|
if (encoding & 1) snprintf(originPath, 256, "%s", targetPath);
|
|
else snprintf(originPath, 256, "%s", sourcePath);
|
|
if ((encoding >> 1) == 0) snprintf(sourceName, 256, "%s", targetName);
|
|
else beatReadString((encoding >> 1), sourceName);
|
|
snprintf(oldPath, 256, "%s/%s", originPath, sourceName);
|
|
snprintf(newPath, 256, "%s/%s", targetPath, targetName);
|
|
if(action == BEAT_MODIFYFILE) {
|
|
source = initFile(oldPath, BEAT_SOURCE, 0);
|
|
if (!source) return fatalError(BEAT_INVALID_FILE_PATH);
|
|
bpsSize = beatReadNumber();
|
|
int result = ApplyBeatPatch(newPath);
|
|
if (result != BEAT_SUCCESS) return result;
|
|
} else if(action == BEAT_MIRRORFILE) {
|
|
if (!beatCopy(oldPath, newPath, 0, 0)) return fatalError(BEAT_INVALID_FILE_PATH);
|
|
beatReadChecksum();
|
|
}
|
|
}
|
|
}
|
|
|
|
u32 cksum = beatReadChecksum();
|
|
u32 patchChecksum = closeFile(patch); patch = NULL;
|
|
if (patchChecksum != cksum) return fatalError(BEAT_BPM_CHECKSUM_INVALID);
|
|
|
|
return BEAT_SUCCESS;
|
|
}
|