2017-01-20 15:37:04 +01:00

38 lines
899 B
C

#pragma once
#include "common.h"
#define NCSD_MEDIA_UNIT 0x200
#define NCSD_CINFO_OFFSET 0x200
#define NCSD_CINFO_SIZE 0x1000
#define NCSD_DINFO_OFFSET 0x1200
#define NCSD_DINFO_SIZE 0x300
#define NCSD_CNT0_OFFSET 0x4000
typedef struct {
u32 offset;
u32 size;
} __attribute__((packed)) NcchPartition;
// see: https://www.3dbrew.org/wiki/NCSD#NCSD_header
typedef struct {
u8 signature[0x100];
u8 magic[4];
u32 size;
u64 mediaId;
u8 partitions_fs_type[8];
u8 partitions_crypto_type[8];
NcchPartition partitions[8];
u8 hash_exthdr[0x20];
u8 size_addhdr[0x4];
u8 sector_zero_offset[0x4];
u8 partition_flags[8];
u8 partitionId_table[8][8];
u8 reserved[0x40];
} __attribute__((packed)) NcsdHeader;
u32 ValidateNcsdHeader(NcsdHeader* header);
u64 GetNcsdTrimmedSize(NcsdHeader* header);
u32 DecryptNcsdSequential(u8* data, u32 offset_data, u32 size_data);