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/*
* This file is part of Luma3DS
* Copyright (C) 2022 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
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#pragma once
#include <3ds.h>
#include "luma_shared_config.h"
Result hbldrLoadProcess(Handle *outProcessHandle, const ExHeader_Info *exhi);
void hbldrPatchExHeaderInfo(ExHeader_Info *exhi);
void hbldrHandleCommands(void *ctx);
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static inline bool hbldrIs3dsxTitle(u64 tid)
{
if (!Luma_SharedConfig->use_hbldr)
return false;
u64 hbldrTid = Luma_SharedConfig->hbldr_3dsx_tid;
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// Just like p9 clears them, ignore platform/N3DS bits
return ((tid ^ hbldrTid) & ~0xF0000000ull) == 0;
}