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Luma3DS/loader/source/fatfs/sdmmc/common.h

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External ARM9 payload chainloading for a9lh, cleaned up the sdmmc library (from the dark-samus a9lh fork)
2016-03-08 15:13:55 +01:00
#pragma once
Fixed intermittent splash from CakeBrah, made splash last slightly longer, added shutdown on error, slimmed down FatFs, added error on missing emuNAND, changed folder to "aurei", changed the dat name to "AuReiNand.dat", propered the built-in screen init of the chainloader, remade the look of the 3dsx (First luma-powered CFW!)
2016-03-20 01:00:45 +01:00
#include <stdbool.h>
Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore
2016-04-29 14:28:37 +02:00
#include <stdint.h>
#include <stdlib.h>
//Common data types
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef volatile u8 vu8;
typedef volatile u16 vu16;
typedef volatile u32 vu32;
typedef volatile u64 vu64;
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