Luma3DS/source/draw.h

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2015-08-05 05:54:00 -04:00
/*
* draw.h
* by Reisyukaku
*/
#include "types.h"
static struct fb {
u8 *top_left;
u8 *top_right;
u8 *bottom;
} *fb = (struct fb *)0x23FFFE00;
void clearScreen(void);
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void loadSplash(void);