Luma3DS/source/emunand.h

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/*
* emunand.h
* by Reisyukaku
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* Copyright (c) 2015 All Rights Reserved
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*/
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#ifndef EMUNAND_INC
#define EMUNAND_INC
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#include "types.h"
#define NCSD_MAGIC (0x4453434E)
void getEmunandSect(u32 *off, u32 *head);
void getSDMMC(void *pos, u32 *off, u32 size);
void getEmuRW(void *pos, u32 size, u32 *readOff, u32 *writeOff);
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void getMPU(void *pos, u32 *off, u32 size);
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#endif