mirror of
https://github.com/LumaTeam/Luma3DS.git
synced 2026-02-22 01:44:38 +00:00
116 lines
3.6 KiB
INI
116 lines
3.6 KiB
INI
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; This configuration file was automatically generated by %s%s
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[meta]
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; Do not edit these two lines.
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config_version_major = %d
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config_version_minor = %d
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[boot]
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; Options appearing on the Luma3DS initial boot menu
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; (save for 'splash_duration_ms').
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; If enabled (= 1), the selected emuNAND will be launched
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; on boot. Otherwise, sysNAND will be launched instead.
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; Hold L on boot to switch between sysNAND and emuNAND.
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; Hold Up/Right/Down/Left to select emuNAND no. 1/2/3/4.
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autoboot_emunand = %d
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; If enabled, when holding R on boot, sysNAND will be
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; booted with the FIRM of the selected emuNANDs.
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; Otherwise, the selected emuNAND will be booted using
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; the sysNAND's FIRM.
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; Use directional keys to select between emuNANDs
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; (see above). Additionally hold 'A' if you happen to
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; have a matching payload in /luma/payloads.
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use_emunand_firm_if_r_pressed = %d
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; Enable loading external FIRMs and system modules from
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; Luma3DS's folders. Usually not needed. Refer to wiki
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; for further details.
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enable_external_firm_and_modules = %d
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; Enable multiple game patching functions: locale
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; emulation, IPS support, LayeredFS, and more.
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enable_game_patching = %d
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; Enables showing the current NAND in System Settings:
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; - Sys = sysNAND
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; - Emu = emuNAND 1
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; - EmuX = emuNAND X
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; - SysE = sysNAND with emuNAND 1 FIRM
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; - SyEX = sysNAND with emuNAND X FIRM
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; - EmuS = emuNAND 1 with sysNAND FIRM
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; - EmXS = emuNAND X with sysNAND FIRM
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; You can also opt to display your own custom string
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; (max 19 characters) by creating and writing to the
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; following files: /luma/customversion_NANDtype.txt
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; where NANDtype is one of: sys, emu, emu2, emu3, emu4.
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show_system_settings_string = %d
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; Enables showing the GBA boot animation when launching
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; GBA games.
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show_gba_boot_screen = %d
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; Default emuNAND number (1 to 4) to be booted when
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; no directional buttons are pressed.
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default_emunand_number = %d
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; Brightness level the Luma3DS boot menu should use
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; (1 to 4).
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brightness_level = %d
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; When to display the splash screen. One of:
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; "off", "before payloads", "after payloads".
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splash_position = %s
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; The duration of the splash screen, in milliseconds.
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splash_duration_ms = %u
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; Number of PIN digits (0, 4, 6, 8).
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pin_lock_num_digits = %d
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; N3DS mode to use when launching applications. One of:
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; "off", "clock", "l2", "clock+l2". Does not apply to New 3DS
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; exclusive/enhanced games. Clock+L2 can cause issues as
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; it can reveal hidden bugs within some games.
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app_launch_new_3ds_cpu = %s
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[rosalina]
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; Rosalina options
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; Title ID of the application to take over when launching
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; boot.3dsx.
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hbldr_3dsx_titleid = %016llx
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; Button combo to open the Rosalina menu.
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rosalina_menu_combo = %s
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; Correlated Color Temperature (CCT) for the screen filters.
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; (1000 to 25100)
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screen_filters_cct = %d
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; NTP timezone offset, in minutes (-779 to 899)
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ntp_tz_offset_min = %d
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[misc]
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; "Hidden" miscellaneous options.
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; Make the console be always detected as a development unit,
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; and conversely (Arm11-side only).
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; This breaks online features, amiibo and retail CIAs, but
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; allows installing and booting some developer software.
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; Only enable this if you know what you are doing!
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use_dev_unitinfo = %d
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; Disables the fatal error exception handlers for the Arm11
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; CPU. Disabling this will disqualify you from submitting
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; issues to the Luma3DS repository.
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disable_arm11_exception_handlers = %d
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; Enables Rosalina, the kernel ext. and sysmodule reimpls
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; on SAFE_FIRM (New 3DS only). Also suppresses QTM error
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; 0xF96183FE, allowing to use 8.1-11.3 N3DS on New 2DS XL
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; consoles.
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; Only select this if you know what you are doing!
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enable_safe_firm_rosalina = %d
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