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https://github.com/LumaTeam/Luma3DS.git
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30 lines
1.4 KiB
C
30 lines
1.4 KiB
C
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/* This paricular file is licensed under the following terms: */
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/*
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* This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable
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* for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it
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* and redistribute it freely, subject to the following restrictions:
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*
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* The origin of this software must not be misrepresented; you must not claim that you wrote the original software.
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* If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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*
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* Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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* This notice may not be removed or altered from any source distribution.
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*/
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#pragma once
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#include <3ds/types.h>
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/// Luma shared config type (private!).
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typedef struct LumaSharedConfig {
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u64 hbldr_3dsx_tid; ///< Title ID to use for 3DSX loading (current).
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u64 selected_hbldr_3dsx_tid; ///< Title ID to use for 3DSX loading (to be moved to "current" when the current app closes).
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bool use_hbldr; ///< Whether or not Loader should use hb:ldr (reset to true).
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} LumaSharedConfig;
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/// Luma shared config.
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#define Luma_SharedConfig ((volatile LumaSharedConfig *)(OS_SHAREDCFG_VADDR + 0x800))
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