Luma3DS/source/draw.h

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/*
* draw.h
* by Reisyukaku
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* Copyright (c) 2015 All Rights Reserved
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*/
#include "types.h"
static struct fb {
u8 *top_left;
u8 *top_right;
u8 *bottom;
} *fb = (struct fb *)0x23FFFE00;
void clearScreen(void);
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void loadSplash(void);