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Fix bug in loadNintendoFirm
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@ -222,7 +222,10 @@ u32 loadNintendoFirm(FirmwareType *firmType, FirmwareSource nandType, bool loadF
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};
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u32 i;
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for(i = 0; i < 4; i++) if(memcmp(firm->section[1].hash, hashes[i], 0x20) == 0) break;
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for(i = 0; i < sizeof(hashes)/sizeof(hashes[0]); i++)
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{
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if(memcmp(firm->section[1].hash, hashes[i], 0x20) == 0) break;
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}
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switch(i)
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{
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