Add option to make the 3DS screens look like sRGB monitors. While this
is not perfect (due to screen variance, and it may make dark tones
slightly darker), this significantly improves the color fidelity of
homebrew and custon HOME Menu themes, removing that "blueish, washed-out
look".
Do note that first-party party 3DS games are designed around the 3DS's
"washed-out" color curve, and may not need that adjustment.
(done in collaboration with @profi200)
This commit adds all the changes made to the 3GX plugin loader fork of Luma3DS. The most important features are:
- Add 3GX plugin loader support. New service added to rosalina: plg:ldr
- Add svcControlProcess, svcControlMemoryUnsafe and improve svcMapProcessMemoryEx (breaking change)
- Allow applications to override certain configurations depending on their needs:
- Disable core2 thread redirection
- Disable game patching for the next app
- Force New 3DS speedup
- Force next application in a specific memory mode
- Block the opening of the Rosalina menu
- Add GDB commands to list all process handles and catch all SVC (latter is for IDA Pro as gdb client supports it)
- Other changes necessary for plugins to work properly. Please check changed files in this PR for more details.
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Co-authored-by: PabloMK7 <hackyglitch@gmail.com>
Co-authored-by: Nanquitas <nath.doidi@gmail.com>
Co-authored-by: TuxSH <1922548+TuxSH@users.noreply.github.com>
This commits adds an "Advanced configuration" option to screen filters,
where CCT, color gamma, contrast and "brightness" can be fine-tuned,
instead of just using a preset.
Persistence in config.ini TBD in a later commit.