TuxSH 7074ac1166 Move hb:ldr from Rosalina to Loader
Let's not pretend in 2022 that it needed things from rosalina sysmodule
- it did not.

This moves 3DSX loading from Rosalina to Loader, and also removes all
the dependencies Loader had to other Luma3DS components (if kernel ext.
is missing, a default config will be used). This means that, as long as
you replace Loader to the one in here, you will be able to properly load
3DSX files.

Changes:
- hb:ldr is now hosted in loader
- hb:ldr LoadProcess, PatchExHeaderInfo, DebugNextApplicationByForce:
  all removed
- fix a bug where some malformed 3DSX files were not rejected
- grant access to CONFIG11 registers to 3DSX homebrew
- move dirty homebrew chainload (when HM. isn't loaded nor loadable) to
  pm
- pm:dbg (ext.) PrepareToChainloadHomebrew: removed
2022-12-25 23:27:48 +01:00

43 lines
1.6 KiB
C

/*
* This file is part of Luma3DS
* Copyright (C) 2022 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#pragma once
#include <3ds.h>
#include "luma_shared_config.h"
Result hbldrLoadProcess(Handle *outProcessHandle, const ExHeader_Info *exhi);
void hbldrPatchExHeaderInfo(ExHeader_Info *exhi);
void hbldrHandleCommands(void *ctx);
static inline bool hbldrIs3dsxTitle(u64 tid)
{
return Luma_SharedConfig->use_hbldr && tid == Luma_SharedConfig->hbldr_3dsx_tid;
}
void HBLDR_RestartHbApplication(void *p);
void HBLDR_HandleCommands(void *ctx);