info about payload selection menu

ihaveamac 2017-04-26 17:15:00 -07:00
parent 50b47566e8
commit 2b98225f2d
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@ -1,5 +1,5 @@
## Splash Screen
Luma3DS can show:
Luma3DS can show:
- An image for the top screen (`SD:/luma/splash.bin`)
- An image for the bottom screen (`SD:/luma/splashbottom.bin`)
@ -16,11 +16,10 @@ How to use:
Put any payload you wish to use in `SD:/luma/payloads`, and rename it to `<button>_<name>.bin` (where \<name\> can be whatever you want)
`<button>_<name>.bin` can be as follows:
`<button>_<name>.bin` can be as follows:
- `x_NAME.bin`
- `y_NAME.bin`
- `select_NAME.bin`
- `start_NAME.bin`
- `r_NAME.bin`
- `a_NAME.bin`
- `b_NAME.bin`
@ -29,6 +28,8 @@ Put any payload you wish to use in `SD:/luma/payloads`, and rename it to `<butto
- `up_NAME.bin`
- `down_NAME.bin`
You can also put any payload of any name in the folder and hold **START** to see a list of payloads.
For `r_NAME.bin`, `a_NAME.bin` and `select_NAME.bin` you need to press **L+R**, **L+A** and **L+SELECT** on boot respectively.
For any other payload you only need to hold its corresponding button.
If you're using a non-screen-init version of A9LH, it will be done automatically before launching the payload.
@ -41,7 +42,7 @@ Luma3DS does the following patches automatically, with no need for user configur
- Signature checks removal, which allows unsigned content to run
- FIRM reboots replacement, which allows these to work:
- 3DS games which work in the larger RAM mode (Smash Bros, Monster Hunter 4... on Old 3DS)
- Custom GBA games
- Custom GBA games
- Old DS flashcards
- Region lock removal (region free), to run out-of-region cias and cartridges
- Version patching in the 'friends' module, allowing games to work online on older 3DS OS versions
@ -71,4 +72,4 @@ Exception handlers give invaluable information when debugging crashes (reads/wri
Luma3DS handle CPU exceptions for itself, chainloaded arm9 payloads, and NATIVE_FIRM too. For NATIVE_FIRM, it handles `svcBreak` and kernel panics as well.
To parse a crash dump produced by Luma3DS, use [this parser script](https://raw.githubusercontent.com/AuroraWright/Luma3DS/master/exceptions/exception_dump_parser.py).
To parse a crash dump produced by Luma3DS, use [this parser script](https://raw.githubusercontent.com/AuroraWright/Luma3DS/master/exceptions/exception_dump_parser.py).