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- If using Arm9LoaderHax, unpack the **arm9loaderhax.bin** to the root of the SD card.
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- Else copy **AuReiNand.dat** and the **3ds** folder to the root of the SD card. If using menuhax and you **don't** wish to use a boot manager (such as BootCtr and CtrBootManager), you can use the **boot.3dsx** from the menuhax folder. Copy it to the root of the SD.
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In all cases, copy the **(empty) aurei folder** to the root of the SD card.
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By default, AuReiNand doesn't need a firmware file, since it reads them from the 3DS's internal memory (NAND). However, NTR CFW isn't compatible with the firmware used by system version 10.4 onwards, so if you need to use it you must provide a compatible firmware.bin for the CFW to load from the SD card. You can find NTR-compatible firmware.bins in [this archive]('http://www70.zippyshare.com/v/Fbj6n1vB/file.html'). Please note that New and Old 3DSes have **different firmwares**! Pick the one for your console from inside the archive, and copy it inside the aurei folder.
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If you're using an arm9loaderhax intermediate loader to load AuReiNand (such as arm9select, ctrbootmanager9 and so on) and thus AuReiNand isn't the arm9loaderhax.bin on the root of the SD card, you need to change an hardcoded path inside the AuReiNand .bin in order to make GBA/DS games (and certain games like Smash Bros and Monster Hunter 4 on the Old 3DS) work. This can be done with the "pathchanger" program, provided for Windows, Linux and Mac OS. On Windows just drag the ARN .bin on top of the program, and write the path. On the other operating systems you need to use the tool from a terminal (type ./pathchanger, followed by a space and drag the .bin on top of the terminal). If you have AuReiNand as randomloader/default.bin, just type: randomloader/default.bin.
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