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Updated Other features and notes (markdown)
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@ -19,15 +19,13 @@ How to use:
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`<button>_<name>.bin` can be as follows:
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`<button>_<name>.bin` can be as follows:
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- `x_NAME.bin`
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- `x_NAME.bin`
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- `y_NAME.bin`
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- `y_NAME.bin`
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- `select_NAME.bin`
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- `sel_NAME.bin (for SELECT)`
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- `r_NAME.bin`
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- `r_NAME.bin`
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- `right_NAME.bin`
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- `right_NAME.bin`
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- `left_NAME.bin`
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- `left_NAME.bin`
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- `up_NAME.bin`
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- `up_NAME.bin`
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- `down_NAME.bin`
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- `down_NAME.bin`
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**File names shouldn't be longer than 13 characters, including the ".bin" part, or it will not work.**
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`def_NAME.bin` gets launched by holding the **START** button or if chosen payload doesn't exist, for the others you need to hold their corresponding button.
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`def_NAME.bin` gets launched by holding the **START** button or if chosen payload doesn't exist, for the others you need to hold their corresponding button.
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For the `r_NAME.bin` and `select_NAME.bin` you need to press **L+R** and **L+SELECT** on boot respectively.
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For the `r_NAME.bin` and `select_NAME.bin` you need to press **L+R** and **L+SELECT** on boot respectively.
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If you're using a non-screen-init version of A9LH, it will be done automatically before launching the payload.
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If you're using a non-screen-init version of A9LH, it will be done automatically before launching the payload.
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