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Updated Credits (markdown)
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@ -2,7 +2,7 @@ Luma3DS is being developed by @AuroraWright and @TuxSH.
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We would like to thank, in no particular order:
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- @Reisyukaku who wrote ReiNand, on which this was originally based on.
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- @TiniVi who suggested how to find a way to detect an A9LH environment, and figured out screen deinit.
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- @delebile who provided the FIRM writes blocking patch and the new reboot patch (which was then also heavily revised/cleaned up by @mid-kid of CakesFW).
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- @delebile who provided the FIRM writes blocking patch and the new reboot patch (which was then also heavily revised/cleaned up by @mid-kid of CakesFW), and provided the LayeredFS implementation (which was improved by @svanheulen).
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- @dark-samus, @b1l1s, @Normmatt, @delebile and other contributors who figured out screen init.
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- @mid-kid of CakesFW who wrote the string/character printing code.
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- @Steveice10 and others who found the AGB and TWL FIRM patches.
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@ -12,5 +12,8 @@ We would like to thank, in no particular order:
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- @habbbe who gave the idea for the new payload naming.
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- @reworks who implemented the original PIN code.
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- @subv who provided the modules patch and the SVC access patch.
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- @DarkMatterCore who provided the original code for supporting non-Gateway multiple EmuNANDs.
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- @SciresM who provided the 1.x and 2.x NATIVE_FIRM signature patch and dumped the dev unit secret sector keys.
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- @adibsurani who provided the region free Download Play patch.
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- squee666/izy who made the new icon for the project.
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- Everyone who supports the project and helps fixing bugs!
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