Luma3DS

TuxSH 2016-04-23 01:50:57 +02:00
parent 326ca96459
commit fb6bfd1f2c

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## Splash Screen ## Splash Screen
Luma3DS can show: Luma3DS can show:
- An image for the top screen (`SD:/aurei/splash.bin`) - An image for the top screen (`SD:/luma/splash.bin`)
- An image for the bottom screen (`SD:/aurei/splashbottom.bin`) - An image for the bottom screen (`SD:/luma/splashbottom.bin`)
You can place either of the files above, or both of them at the same time. You can place either of the files above, or both of them at the same time.
You can convert your own splash screen images [here](http://xem.github.io/3DShomebrew/tools/image-to-bin.html) or find ones made by others [here](https://gbatemp.net/threads/reinand-3-0-custom-splash-screens-thread.410948). You can convert your own splash screen images [here](http://xem.github.io/3DShomebrew/tools/image-to-bin.html) or find ones made by others [here](https://gbatemp.net/threads/reinand-3-0-custom-splash-screens-thread.410948).
@ -13,8 +13,8 @@ You can convert your own splash screen images [here](http://xem.github.io/3DShom
Allows you to run other ARM9 programs on boot. Allows you to run other ARM9 programs on boot.
How to use: How to use:
- Put the payload you use most inside `SD:/aurei/payloads`, and rename it to `def_<name>.bin` (where <name> can be whatever you want) - Put the payload you use most inside `SD:/luma/payloads`, and rename it to `def_<name>.bin` (where <name> can be whatever you want)
- Put additional payloads in `SD:/aurei/payloads`, and rename it to `<button>_<name>.bin` (where <name> can be whatever you want) - Put additional payloads in `SD:/luma/payloads`, and rename it to `<button>_<name>.bin` (where <name> can be whatever you want)
`<button>_<name>.bin` can be as follows: `<button>_<name>.bin` can be as follows:
- `x_NAME.bin` - `x_NAME.bin`
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--- ---
## Signature Check Patching ## Signature Check Patching
AuReiNand always patches signature checks. This allows **region-free** to work **without** the need of NTR CFW or pre-patched Home Menu or NS CIAs. Luma3DS always patches signature checks. This allows **region-free** to work **without** the need of NTR CFW or pre-patched Home Menu or NS CIAs.
If you're not booting a 9.0/9.2 NAND, the FIRM reboot patch is applied to make these work: If you're not booting a 9.0/9.2 NAND, the FIRM reboot patch is applied to make these work:
- Allow games which work in the larger RAM mode (Smash Bros, Monster Hunter 4... on Old 3DS) - Allow games which work in the larger RAM mode (Smash Bros, Monster Hunter 4... on Old 3DS)