mirror of
https://github.com/d0k3/SafeB9SInstaller.git
synced 2025-06-26 13:42:45 +00:00
463 lines
18 KiB
C
463 lines
18 KiB
C
#include "nand.h"
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#include "keydb.h"
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#include "aes.h"
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#include "sha.h"
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#include "fatmbr.h"
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#include "unittype.h"
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#include "sdmmc.h"
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#define KEY95_SHA256 ((IS_DEVKIT) ? slot0x11Key95dev_sha256 : slot0x11Key95_sha256)
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// see: https://www.3dbrew.org/wiki/NCSD#NCSD_header
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static const u32 np_keyslots[9][4] = { // [NP_TYPE][NP_SUBTYPE]
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{ 0xFF, 0xFF, 0xFF, 0xFF }, // none
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{ 0xFF, 0x03, 0x04, 0x05 }, // standard
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{ 0xFF, 0x03, 0x04, 0x05 }, // FAT (custom, not in NCSD)
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{ 0xFF, 0xFF, 0x06, 0xFF }, // FIRM
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{ 0xFF, 0xFF, 0x07, 0xFF }, // AGBSAVE
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{ 0xFF, 0xFF, 0xFF, 0xFF }, // NCSD (custom)
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{ 0xFF, 0xFF, 0xFF, 0xFF }, // D0K3 (custom)
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{ 0xFF, 0xFF, 0xFF, 0x11 }, // SECRET (custom)
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{ 0xFF, 0xFF, 0xFF, 0xFF } // BONUS (custom)
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};
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static u8 slot0x05KeyY[0x10] = { 0x00 }; // need to load this from FIRM0 / external file
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static const u8 slot0x05KeyY_sha256[0x20] = { // hash for slot0x05KeyY (16 byte)
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0x98, 0x24, 0x27, 0x14, 0x22, 0xB0, 0x6B, 0xF2, 0x10, 0x96, 0x9C, 0x36, 0x42, 0x53, 0x7C, 0x86,
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0x62, 0x22, 0x5C, 0xFD, 0x6F, 0xAE, 0x9B, 0x0A, 0x85, 0xA5, 0xCE, 0x21, 0xAA, 0xB6, 0xC8, 0x4D
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};
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static const u8 slot0x24KeyY_sha256[0x20] = { // hash for slot0x24KeyY (16 byte)
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0x5F, 0x04, 0x01, 0x22, 0x95, 0xB2, 0x23, 0x70, 0x12, 0x40, 0x53, 0x30, 0xC0, 0xA7, 0xBF, 0x7C,
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0xD4, 0x40, 0x92, 0x25, 0xD1, 0x9D, 0xA2, 0xDE, 0xCD, 0xC7, 0x12, 0x97, 0x08, 0x46, 0x54, 0xB7
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};
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static const u8 slot0x11Key95_sha256[0x20] = { // slot0x11Key95 hash (first 16 byte of sector0x96)
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0xBA, 0xC1, 0x40, 0x9C, 0x6E, 0xE4, 0x1F, 0x04, 0xAA, 0xC4, 0xE2, 0x09, 0x5C, 0xE9, 0x4F, 0x78,
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0x6C, 0x78, 0x5F, 0xAC, 0xEC, 0x7E, 0xC0, 0x11, 0x26, 0x9D, 0x4E, 0x47, 0xB3, 0x64, 0xC4, 0xA5
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};
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static const u8 slot0x11Key95dev_sha256[0x20] = { // slot0x11Key95 hash (first 16 byte of sector0x96)
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0x97, 0x0E, 0x52, 0x29, 0x63, 0x19, 0x47, 0x51, 0x15, 0xD8, 0x02, 0x7A, 0x22, 0x0F, 0x58, 0x15,
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0xD7, 0x6C, 0xE9, 0xAD, 0xE7, 0xFE, 0x9A, 0x25, 0x4E, 0x4A, 0x0C, 0x82, 0x67, 0xB5, 0x4A, 0x7B
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};
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static u8 CtrNandCtr[16];
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static u8 TwlNandCtr[16];
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static u8 OtpSha256[32] = { 0 };
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u32 LoadKeyYFromP9(u8* key, const u8* keyhash, u32 offset, u32 keyslot)
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{
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static const u32 offsetA9l = 0x066A00; // fixed offset, this only has to work for FIRM90 / FIRM81
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static const u32 sector_firm0 = 0x058980; // standard firm0 sector (this only has to work in A9LH anyways)
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u8 ctr0x15[16] __attribute__((aligned(32)));
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u8 keyY0x15[16] __attribute__((aligned(32)));
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u8 keyY[16] __attribute__((aligned(32)));
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u8 header[0x200];
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// check arm9loaderhax
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if (!IS_A9LH || IS_SIGHAX || (offset < (offsetA9l + 0x0800))) return 1;
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// section 2 (arm9loader) header of FIRM
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// this is @0x066A00 in FIRM90 & FIRM81
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ReadNandBytes(header, (sector_firm0 * 0x200) + offsetA9l, 0x200, 0x06);
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memcpy(keyY0x15, header + 0x10, 0x10); // 0x15 keyY
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memcpy(ctr0x15, header + 0x20, 0x10); // 0x15 counter
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// read and decrypt the encrypted keyY
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ReadNandBytes(keyY, (sector_firm0 * 0x200) + offset, 0x10, 0x06);
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setup_aeskeyY(0x15, keyY0x15);
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use_aeskey(0x15);
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ctr_decrypt_byte(keyY, keyY, 0x10, offset - (offsetA9l + 0x800), AES_CNT_CTRNAND_MODE, ctr0x15);
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if (key) memcpy(key, keyY, 0x10);
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// check the key
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u8 shasum[0x32];
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sha_quick(shasum, keyY, 16, SHA256_MODE);
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if (memcmp(shasum, keyhash, 32) == 0) {
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setup_aeskeyY(keyslot, keyY);
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use_aeskey(keyslot);
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return 0;
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}
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return 1;
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}
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bool InitNandCrypto(void)
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{
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// part #0: KeyX / KeyY for secret sector 0x96
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// on a9lh this MUST be run before accessing the SHA register in any other way
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if (IS_UNLOCKED) { // if OTP is unlocked
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// see: https://www.3dbrew.org/wiki/OTP_Registers
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sha_quick(OtpSha256, (u8*) 0x10012000, 0x90, SHA256_MODE);
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} else if (IS_A9LH) { // for a9lh
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// store the current SHA256 from register
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memcpy(OtpSha256, (void*) REG_SHAHASH, 32);
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}
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if (!CheckSector0x96Crypto()) { // if all else fails...
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u8 __attribute__((aligned(32))) otp0x90[0x90];
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u8 __attribute__((aligned(32))) otp_key[0x10];
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u8 __attribute__((aligned(32))) otp_iv[0x10];
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memcpy(otp0x90, (u8*) 0x01FFB800, 0x90);
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if ((LoadKeyFromFile(otp_key, 0x11, 'N', "OTP") == 0) &&
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((LoadKeyFromFile(otp_iv, 0x11, 'I', "IVOTP") == 0) ||
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(LoadKeyFromFile(otp_iv, 0x11, 'I', "OTP") == 0))) {
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setup_aeskey(0x11, otp_key);
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use_aeskey(0x11);
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cbc_encrypt(otp0x90, otp0x90, 0x90 / 0x10, AES_CNT_TITLEKEY_ENCRYPT_MODE, otp_iv);
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sha_quick(OtpSha256, otp0x90, 0x90, SHA256_MODE);
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}
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}
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// part #1: Get NAND CID, set up TWL/CTR counter
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u32 NandCid[4];
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u8 shasum[32];
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sdmmc_sdcard_init();
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sdmmc_get_cid(1, NandCid);
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sha_quick(shasum, (u8*) NandCid, 16, SHA256_MODE);
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memcpy(CtrNandCtr, shasum, 16);
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sha_quick(shasum, (u8*) NandCid, 16, SHA1_MODE);
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for(u32 i = 0; i < 16; i++) // little endian and reversed order
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TwlNandCtr[i] = shasum[15-i];
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// part #2: TWL KEY
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// see: https://www.3dbrew.org/wiki/Memory_layout#ARM9_ITCM
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if (IS_A9LH) { // only for a9lh (and sighax, for now)
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u32* TwlCustId = (u32*) (0x01FFB808);
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u8 TwlKeyX[16] __attribute__((aligned(32)));
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u8 TwlKeyY[16] __attribute__((aligned(32)));
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// thanks b1l1s & Normmatt
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// see source from https://gbatemp.net/threads/release-twltool-dsi-downgrading-save-injection-etc-multitool.393488/
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const char* nintendo = "NINTENDO";
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u32 TwlKeyXW0 = (TwlCustId[0] ^ 0xB358A6AF) | 0x80000000;
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u32 TwlKeyXW3 = TwlCustId[1] ^ 0x08C267B7;
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memcpy(TwlKeyX + 4, nintendo, 8);
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memcpy(TwlKeyX + 0, &TwlKeyXW0, 4);
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memcpy(TwlKeyX + 12, &TwlKeyXW3, 4);
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// see: https://www.3dbrew.org/wiki/Memory_layout#ARM9_ITCM
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u32 TwlKeyYW3 = 0xE1A00005;
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memcpy(TwlKeyY, (u8*) 0x01FFD3C8, 12);
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memcpy(TwlKeyY + 12, &TwlKeyYW3, 4);
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setup_aeskeyX(0x03, TwlKeyX);
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setup_aeskeyY(0x03, TwlKeyY);
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use_aeskey(0x03);
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}
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// part #3: CTRNAND N3DS KEY / AGBSAVE CMAC KEY
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// thanks AuroraWright and Gelex for advice on this
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// see: https://github.com/AuroraWright/Luma3DS/blob/master/source/crypto.c#L347
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if (IS_A9LH && !IS_SIGHAX) { // only on A9LH, not required on sighax
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// keyY 0x05 is encrypted @0x0EB014 in the FIRM90
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// keyY 0x05 is encrypted @0x0EB24C in the FIRM81
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if ((LoadKeyYFromP9(slot0x05KeyY, slot0x05KeyY_sha256, 0x0EB014, 0x05) != 0) &&
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(LoadKeyYFromP9(slot0x05KeyY, slot0x05KeyY_sha256, 0x0EB24C, 0x05) != 0))
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LoadKeyFromFile(slot0x05KeyY, 0x05, 'Y', NULL);
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// keyY 0x24 is encrypted @0x0E62DC in the FIRM90
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// keyY 0x24 is encrypted @0x0E6514 in the FIRM81
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if ((LoadKeyYFromP9(NULL, slot0x24KeyY_sha256, 0x0E62DC, 0x24) != 0) &&
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(LoadKeyYFromP9(NULL, slot0x24KeyY_sha256, 0x0E6514, 0x24) != 0))
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LoadKeyFromFile(NULL, 0x24, 'Y', NULL);
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}
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return true;
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}
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bool CheckSlot0x05Crypto(void)
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{
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// step #1 - check the slot0x05KeyY SHA-256
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if (sha_cmp(slot0x05KeyY_sha256, slot0x05KeyY, 16, SHA256_MODE) == 0)
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return true;
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// step #2 - check actual presence of CTRNAND FAT
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if (GetNandPartitionInfo(NULL, NP_TYPE_STD, NP_SUBTYPE_CTR_N, 0) == 0)
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return true;
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// failed if we arrive here
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return false;
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}
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bool CheckSector0x96Crypto(void)
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{
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u8 buffer[0x200];
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ReadNandSectors(buffer, SECTOR_SECRET, 1, 0x11);
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return (sha_cmp(KEY95_SHA256, buffer, 16, SHA256_MODE) == 0);
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}
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bool CheckFirmCrypto(void)
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{
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// check the FIRM magic
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const u8 magic[8] = {'F', 'I', 'R', 'M'};
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for (u32 i = 0; i < 8; i++) {
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NandPartitionInfo np_info;
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u8 buffer[0x200];
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if ((GetNandPartitionInfo(&np_info, NP_TYPE_FIRM, NP_SUBTYPE_CTR, i) != 0) ||
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(ReadNandSectors(buffer, np_info.sector, 1, np_info.keyslot) != 0)) break;
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if (memcmp(buffer, magic, sizeof(magic)) == 0) return true; // success
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}
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// failed if we arrive here
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return false;
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}
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void CryptNand(void* buffer, u32 sector, u32 count, u32 keyslot)
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{
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u32 mode = (keyslot != 0x03) ? AES_CNT_CTRNAND_MODE : AES_CNT_TWLNAND_MODE; // somewhat hacky
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u8 ctr[16] __attribute__((aligned(32)));
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u32 blocks = count * (0x200 / 0x10);
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// copy NAND CTR and increment it
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memcpy(ctr, (keyslot != 0x03) ? CtrNandCtr : TwlNandCtr, 16); // hacky again
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add_ctr(ctr, sector * (0x200 / 0x10));
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// decrypt the data
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use_aeskey(keyslot);
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ctr_decrypt((void*) buffer, (void*) buffer, blocks, mode, ctr);
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}
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void CryptSector0x96(void* buffer, bool encrypt)
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{
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u32 mode = encrypt ? AES_CNT_ECB_ENCRYPT_MODE : AES_CNT_ECB_DECRYPT_MODE;
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// setup the key
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setup_aeskeyX(0x11, OtpSha256);
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setup_aeskeyY(0x11, OtpSha256 + 16);
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// decrypt the sector
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use_aeskey(0x11);
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ecb_decrypt((void*) buffer, (void*) buffer, 0x200 / AES_BLOCK_SIZE, mode);
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}
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int ReadNandBytes(void* buffer, u64 offset, u64 count, u32 keyslot)
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{
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if (!(offset % 0x200) && !(count % 0x200)) { // aligned data -> simple case
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// simple wrapper function for ReadNandSectors(...)
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return ReadNandSectors(buffer, offset / 0x200, count / 0x200, keyslot);
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} else { // misaligned data -> -___-
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u8* buffer8 = (u8*) buffer;
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u8 l_buffer[0x200];
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int errorcode = 0;
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if (offset % 0x200) { // handle misaligned offset
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u32 offset_fix = 0x200 - (offset % 0x200);
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errorcode = ReadNandSectors(l_buffer, offset / 0x200, 1, keyslot);
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if (errorcode != 0) return errorcode;
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memcpy(buffer8, l_buffer + 0x200 - offset_fix, min(offset_fix, count));
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if (count <= offset_fix) return 0;
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offset += offset_fix;
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buffer8 += offset_fix;
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count -= offset_fix;
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} // offset is now aligned and part of the data is read
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if (count >= 0x200) { // otherwise this is misaligned and will be handled below
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errorcode = ReadNandSectors(buffer8, offset / 0x200, count / 0x200, keyslot);
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if (errorcode != 0) return errorcode;
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}
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if (count % 0x200) { // handle misaligned count
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u32 count_fix = count % 0x200;
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errorcode = ReadNandSectors(l_buffer, (offset + count) / 0x200, 1, keyslot);
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if (errorcode != 0) return errorcode;
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memcpy(buffer8 + count - count_fix, l_buffer, count_fix);
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}
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return errorcode;
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}
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}
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int WriteNandBytes(const void* buffer, u64 offset, u64 count, u32 keyslot)
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{
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if (!(offset % 0x200) && !(count % 0x200)) { // aligned data -> simple case
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// simple wrapper function for WriteNandSectors(...)
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return WriteNandSectors(buffer, offset / 0x200, count / 0x200, keyslot);
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} else { // misaligned data -> -___-
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u8* buffer8 = (u8*) buffer8;
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u8 l_buffer[0x200];
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int errorcode = 0;
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if (offset % 0x200) { // handle misaligned offset
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u32 offset_fix = 0x200 - (offset % 0x200);
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errorcode = ReadNandSectors(l_buffer, offset / 0x200, 1, keyslot);
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if (errorcode != 0) return errorcode;
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memcpy(l_buffer + 0x200 - offset_fix, buffer8, min(offset_fix, count));
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errorcode = WriteNandSectors((const u8*) l_buffer, offset / 0x200, 1, keyslot);
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if (errorcode != 0) return errorcode;
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if (count <= offset_fix) return 0;
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offset += offset_fix;
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buffer8 += offset_fix;
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count -= offset_fix;
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} // offset is now aligned and part of the data is written
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if (count >= 0x200) { // otherwise this is misaligned and will be handled below
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errorcode = WriteNandSectors(buffer8, offset / 0x200, count / 0x200, keyslot);
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if (errorcode != 0) return errorcode;
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}
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if (count % 0x200) { // handle misaligned count
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u32 count_fix = count % 0x200;
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errorcode = ReadNandSectors(l_buffer, (offset + count) / 0x200, 1, keyslot);
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if (errorcode != 0) return errorcode;
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memcpy(l_buffer, buffer8 + count - count_fix, count_fix);
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errorcode = WriteNandSectors((const u8*) l_buffer, (offset + count) / 0x200, 1, keyslot);
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if (errorcode != 0) return errorcode;
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}
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return errorcode;
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}
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}
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int ReadNandSectors(void* buffer, u32 sector, u32 count, u32 keyslot)
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{
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u8* buffer8 = (u8*) buffer;
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if (!count) return 0; // <--- just to be safe
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int errorcode = sdmmc_nand_readsectors(sector, count, buffer8);
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if (errorcode) return errorcode;
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if ((keyslot == 0x11) && (sector == SECTOR_SECRET)) CryptSector0x96(buffer8, false);
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else if (keyslot < 0x40) CryptNand(buffer8, sector, count, keyslot);
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return 0;
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}
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int WriteNandSectors(const void* buffer, u32 sector, u32 count, u32 keyslot)
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{
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u8* buffer8 = (u8*) buffer;
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// buffer must not be changed, so this is a little complicated
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for (u32 s = 0; s < count; s += (NAND_BUFFER_SIZE / 0x200)) {
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u32 pcount = min((NAND_BUFFER_SIZE/0x200), (count - s));
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memcpy(NAND_BUFFER, buffer8 + (s*0x200), pcount * 0x200);
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if ((keyslot == 0x11) && (sector == SECTOR_SECRET)) CryptSector0x96(NAND_BUFFER, true);
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else if (keyslot < 0x40) CryptNand(NAND_BUFFER, sector + s, pcount, keyslot);
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int errorcode = sdmmc_nand_writesectors(sector + s, pcount, NAND_BUFFER);
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if (errorcode) return errorcode;
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}
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return 0;
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}
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// shamelessly stolen from myself
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// see: https://github.com/d0k3/GodMode9/blob/master/source/game/ncsd.c#L4
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u32 ValidateNandNcsdHeader(NandNcsdHeader* header)
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{
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u8 zeroes[16] = { 0 };
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if ((memcmp(header->magic, "NCSD", 4) != 0) || // check magic number
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(memcmp(header->partitions_fs_type, zeroes, 8) == 0) || header->mediaId) // prevent detection of cart NCSD images
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return 1;
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u32 data_units = 0;
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u32 firm_count = 0;
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for (u32 i = 0; i < 8; i++) {
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NandNcsdPartition* partition = header->partitions + i;
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u8 np_type = header->partitions_fs_type[i];
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if ((i == 0) && !partition->size) return 1; // first content must be there
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else if (!partition->size) continue;
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if (!np_type) return 1; // partition must have a type
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if (partition->offset < data_units)
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return 1; // overlapping partitions, failed
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data_units = partition->offset + partition->size;
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if (np_type == NP_TYPE_FIRM) firm_count++; // count firms
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}
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if (data_units > header->size) return 1;
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if (!firm_count) return 1; // at least one firm is required
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return 0;
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}
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u32 GetNandNcsdMinSizeSectors(NandNcsdHeader* ncsd)
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{
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u32 nand_minsize = 0;
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for (u32 prt_idx = 0; prt_idx < 8; prt_idx++) {
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u32 prt_end = ncsd->partitions[prt_idx].offset + ncsd->partitions[prt_idx].size;
|
|
if (prt_end > nand_minsize) nand_minsize = prt_end;
|
|
}
|
|
|
|
return nand_minsize;
|
|
}
|
|
|
|
u32 GetNandMinSizeSectors(void)
|
|
{
|
|
NandNcsdHeader ncsd;
|
|
if ((ReadNandSectors((u8*) &ncsd, 0, 1, 0xFF) != 0) ||
|
|
(ValidateNandNcsdHeader(&ncsd) != 0)) return 0;
|
|
|
|
return GetNandNcsdMinSizeSectors(&ncsd);
|
|
}
|
|
|
|
u32 GetNandSizeSectors(void)
|
|
{
|
|
return getMMCDevice(0)->total_size;
|
|
}
|
|
|
|
u32 GetNandNcsdPartitionInfo(NandPartitionInfo* info, u32 type, u32 subtype, u32 index, NandNcsdHeader* ncsd)
|
|
{
|
|
// safety / set keyslot
|
|
if ((type == NP_TYPE_FAT) || (type > NP_TYPE_BONUS) || (subtype > NP_SUBTYPE_CTR_N)) return 1;
|
|
info->keyslot = np_keyslots[type][subtype];
|
|
|
|
// full (minimum) NAND "partition"
|
|
if (type == NP_TYPE_NONE) {
|
|
info->sector = 0x00;
|
|
info->count = GetNandNcsdMinSizeSectors(ncsd);
|
|
return 0;
|
|
}
|
|
|
|
// special, custom partition types, not in NCSD
|
|
if (type >= NP_TYPE_NCSD) {
|
|
if (type == NP_TYPE_NCSD) {
|
|
info->sector = 0x00; // hardcoded
|
|
info->count = 0x01;
|
|
} else if (type == NP_TYPE_D0K3) {
|
|
info->sector = SECTOR_D0K3; // hardcoded
|
|
info->count = SECTOR_SECRET - info->sector;
|
|
} else if (type == NP_TYPE_SECRET) {
|
|
info->sector = SECTOR_SECRET;
|
|
info->count = 0x01;
|
|
} else if (type == NP_TYPE_BONUS) {
|
|
info->sector = GetNandNcsdMinSizeSectors(ncsd);
|
|
info->count = 0x00; // placeholder, actual size needs info from NAND chip
|
|
} else return 1;
|
|
return 0;
|
|
}
|
|
|
|
u32 prt_idx = 8;
|
|
for (prt_idx = 0; prt_idx < 8; prt_idx++) {
|
|
if ((ncsd->partitions_fs_type[prt_idx] != type) ||
|
|
(ncsd->partitions_crypto_type[prt_idx] != subtype)) continue;
|
|
if (index == 0) break;
|
|
index--;
|
|
}
|
|
|
|
if (prt_idx >= 8) return 1; // not found
|
|
info->sector = ncsd->partitions[prt_idx].offset;
|
|
info->count = ncsd->partitions[prt_idx].size;
|
|
|
|
return 0;
|
|
}
|
|
|
|
u32 GetNandPartitionInfo(NandPartitionInfo* info, u32 type, u32 subtype, u32 index)
|
|
{
|
|
// workaround for info == NULL
|
|
NandPartitionInfo dummy;
|
|
if (!info) info = &dummy;
|
|
|
|
// find type & subtype in NCSD header
|
|
u8 header[0x200];
|
|
ReadNandSectors(header, 0x00, 1, 0xFF);
|
|
NandNcsdHeader* ncsd = (NandNcsdHeader*) header;
|
|
if ((ValidateNandNcsdHeader(ncsd) != 0) ||
|
|
((type == NP_TYPE_FAT) && (GetNandNcsdPartitionInfo(info, NP_TYPE_STD, subtype, 0, ncsd) != 0)) ||
|
|
((type != NP_TYPE_FAT) && (GetNandNcsdPartitionInfo(info, type, subtype, index, ncsd) != 0)))
|
|
return 1; // not found
|
|
|
|
if (type == NP_TYPE_BONUS) { // size of bonus partition
|
|
info->count = GetNandSizeSectors() - info->sector;
|
|
} else if (type == NP_TYPE_FAT) { // FAT type specific stuff
|
|
ReadNandSectors(header, info->sector, 1, info->keyslot);
|
|
MbrHeader* mbr = (MbrHeader*) header;
|
|
if ((ValidateMbrHeader(mbr) != 0) || (index >= 4) ||
|
|
(mbr->partitions[index].sector == 0) || (mbr->partitions[index].count == 0) ||
|
|
(mbr->partitions[index].sector + mbr->partitions[index].count > info->count))
|
|
return 1;
|
|
info->sector += mbr->partitions[index].sector;
|
|
info->count = mbr->partitions[index].count;
|
|
}
|
|
|
|
return 0;
|
|
}
|