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25 lines
664 B
C
25 lines
664 B
C
/*
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* This file is part of Luma3DS.
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* Copyright (C) 2016-2019 Aurora Wright, TuxSH
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*
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* SPDX-License-Identifier: (MIT OR GPL-2.0-or-later)
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*/
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#pragma once
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#include "context.h"
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#include "../core_ctx.h"
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#include "../debug_manager.h"
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GDB_DECLARE_HANDLER(Detach);
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GDB_DECLARE_HANDLER(Kill);
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GDB_DECLARE_HANDLER(Break);
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GDB_DECLARE_HANDLER(Continue);
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GDB_DECLARE_VERBOSE_HANDLER(Continue);
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GDB_DECLARE_HANDLER(GetStopReason);
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void GDB_ContinueExecution(GDBContext *ctx);
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int GDB_SendStopReply(GDBContext *ctx, const DebugEventInfo *info);
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int GDB_HandleDebugEvents(GDBContext *ctx);
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//void GDB_BreakProcessAndSinkDebugEvents(GDBContext *ctx, DebugFlags flags);
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